Scrumb
11 reviews liked by Scrumb
Pretty good, overall. I found the combat more approachable than I have ever found a CPRG, and the world was... I mean, it was Fantasy Land but I liked it anyway! I don't think there's much that's special about it, but it's done well at least.
The Stronghold mechanic was great, lot of fun. Got to taste the flavor of a basebuilding game without having to do much about it, and I liked how the beef with Lord Gothbin was a fun way to keep it tied into the rest of the game world.
The story was sort of... IDK, flat? I was surprised when I hit the end of it. My first reaction was just, "That was it?" and that impression has never really left me. In total, it amounts to seeing some guy in passing, following him to a city, and then following him to another town and fighting him. There isn't much more to it, and it never really feels like there's much by way of stakes.
The Stronghold mechanic was great, lot of fun. Got to taste the flavor of a basebuilding game without having to do much about it, and I liked how the beef with Lord Gothbin was a fun way to keep it tied into the rest of the game world.
The story was sort of... IDK, flat? I was surprised when I hit the end of it. My first reaction was just, "That was it?" and that impression has never really left me. In total, it amounts to seeing some guy in passing, following him to a city, and then following him to another town and fighting him. There isn't much more to it, and it never really feels like there's much by way of stakes.
Paradise Killer
2020
Mostly quite good. Really vibed with the game's vaporwave aesthetic, which is something I'm not typically into. I feel like the world really grew on me--initially I thought it was needlessly full of a bunch of whatever. (And, to be fair, I never really became satisfied with the endless walking around through the world. There is a fast travel system, but the blood crystals are such a scarce resource for a while that it never feels great to use them too much for that, and by the time you get to the late game and have a bunch of them, there's so much to catch up on around the island that it feels unnecessary, because a trip from A to E just means an opportunity to check off a bunch of things at once.) But by the time I got done, I really appreciated the sprawl of it all, especially the densely-packed residential zone.
I think my biggest complaint might actually have been baked directly into the format of the game (and maybe the genre?). The fun of the game is in unraveling the mystery in preparation for the trial. I didn't start the trial until I became confident about what was happening, and had a clear picture of the events that transpired, because I wanted to succeed at the trial. But as a result, the trial itself--the climactic moment of the game--amounted to little more than a recapping of all of the information I had already collected. It wasn't really a thrilling high point, it was just a sort of formality.
Sort of a fizzler there, but until then quite good. Yuri can eat shit tho.
I think my biggest complaint might actually have been baked directly into the format of the game (and maybe the genre?). The fun of the game is in unraveling the mystery in preparation for the trial. I didn't start the trial until I became confident about what was happening, and had a clear picture of the events that transpired, because I wanted to succeed at the trial. But as a result, the trial itself--the climactic moment of the game--amounted to little more than a recapping of all of the information I had already collected. It wasn't really a thrilling high point, it was just a sort of formality.
Sort of a fizzler there, but until then quite good. Yuri can eat shit tho.