11 reviews liked by Scrumb


It turns out everyone else in the world is a fuckin asshole too, not just the king. No, my man, it’s not a small, boring, hohum katamari at all. It’s precisely 40 meters long, because that’s what you asked for when I started to roll it, dickhead!

Pretty good, overall. I found the combat more approachable than I have ever found a CPRG, and the world was... I mean, it was Fantasy Land but I liked it anyway! I don't think there's much that's special about it, but it's done well at least.

The Stronghold mechanic was great, lot of fun. Got to taste the flavor of a basebuilding game without having to do much about it, and I liked how the beef with Lord Gothbin was a fun way to keep it tied into the rest of the game world.

The story was sort of... IDK, flat? I was surprised when I hit the end of it. My first reaction was just, "That was it?" and that impression has never really left me. In total, it amounts to seeing some guy in passing, following him to a city, and then following him to another town and fighting him. There isn't much more to it, and it never really feels like there's much by way of stakes.

Mostly quite good. Really vibed with the game's vaporwave aesthetic, which is something I'm not typically into. I feel like the world really grew on me--initially I thought it was needlessly full of a bunch of whatever. (And, to be fair, I never really became satisfied with the endless walking around through the world. There is a fast travel system, but the blood crystals are such a scarce resource for a while that it never feels great to use them too much for that, and by the time you get to the late game and have a bunch of them, there's so much to catch up on around the island that it feels unnecessary, because a trip from A to E just means an opportunity to check off a bunch of things at once.) But by the time I got done, I really appreciated the sprawl of it all, especially the densely-packed residential zone.

I think my biggest complaint might actually have been baked directly into the format of the game (and maybe the genre?). The fun of the game is in unraveling the mystery in preparation for the trial. I didn't start the trial until I became confident about what was happening, and had a clear picture of the events that transpired, because I wanted to succeed at the trial. But as a result, the trial itself--the climactic moment of the game--amounted to little more than a recapping of all of the information I had already collected. It wasn't really a thrilling high point, it was just a sort of formality.

Sort of a fizzler there, but until then quite good. Yuri can eat shit tho.

Rabbid Mario with glitter could beat Goku

Super novel concept and gameplay, but platforming is a bit jank and has frustrating sections.

Any Kirby born after 2022 can't cook... all they know is shortcake, size they up, burgers, be bisexual, eat strawberry and lie

this happened to my buddy eric

it feels like theu wanted to make a point and click but decided to make it a platformer last minute so you end up with a game where everything except actually playing it is fantastic but the actual gameplay is so painfully mediocre

If you play this without motion controls you go to hell before you die

definitely the fourth game in the one piece pirate warriors series