31 reviews liked by Shrikedan


Gaming in 2023 peaks here, nothing is ever gonna top Hi Fi Rush and it's only January.

Honestly I wasn't actually excited for much coming out this year outside of two other games but then this got released and I bought it day one due to loving it's style and lemme tell you this is the best $30 I've ever spent.

So many options to customize the experience to your skill level, charming characters (Peppermint is my favorite), fluid and fast combo action gameplay, and an excellent use of music to make the experience even better. Absolutely in love with this game, please go buy it!

This feels like the exact opposite of everything that big AAA devs are pushing their games to be, and it's all the better for it.

It's stylish, creative, doesn't overstay it's welcome, and above all else, it's fun.

There is such a thing as a perfect video game and it's named Hi-Fi Rush.

No other game is as air tight, charming, and unique as Hi-Fi Rush is. Perfect game mechanics, amazing dialogue, stylish visuals, and a rockin soundtrack this game is STILL perfect in my eyes, no flaws! Go buy it and play it.

Genuinely one of if not the most frustrating action game i have ever played. I will just say now that i am fucking ass at this game so take what i am gonna say with a massive chunk of salt. But, this game is just filled with shit that feels like its designed to piss you off while having both not enough tools to feel like you can deal with the easily or the guidance to teach a struggling player if the tools are actually there. Sorry man i can't recreate evo moment 37 while fighting 100 enemies on a 2d plain so they all stack on top of each other so its not easy to see incoming attacks while an off screen sniper is shooting at me creating a massive blinking red reticle which obscures more of the immediate enemies i am fighting. Only to then introduce enemies with super armor.

This game feels like it has an incomplete movelist and certain moves and movement are weirdly stiff and don't flow into each other. Ex: Up+Y. Jumping feels like ass in this game and there are tons of situations where enemies are falling in the air but i can't catch them to juggle for some reason and the game has no made a clear distinction why. Sorry i am too stupid to break down the finer intricacies of the game and its mechanics and its too niche to have other people explain it because the game does a terrible job at this itself.

Incredible art direction that is truly inspired but i wish it was tied to a game that i found more fun to play

Will try again when they inevitably make more patches to tone down some of the shit that is a massive turn off.

The combat in this game is so freaking fun. Its unique as far as character action games go because it's less about stringing fancy combos together and more about using the environment to your advantage: kicking enemies down stairs, spilling liquid on the ground for enemies to slip on, ect.

It's such an innovative concept and I wish more games would do it, because it's really fun here. Unfortunately the game is a bit short, but it makes the most of that time with great fights, some fun, but easy platforming challenges, and an enjoyably silly tone throughout.

Satisfying combat and witty banter, what’s not to love?

The final phase of the true final boss is near impossible without The Sword of the Eighth Cloud. 48 button QTE on a timer, lol

The unemployed friend at 2pm on a Tuesday:

A very odd mix of Team Fortress 2 and Doom Eternal with ridiculously slippery movement

Mega Missile Charge Up Shot Wider Spread combo literally turned the boss into soup