SodaGembira
2017
The best metroidvania, you genuinely feel like you exploring a place (or a kingdom in these case) and not a video game chunks. Combat is simple yet have very high skill ceiling, and every nooks and cranny has something to reward you exploration.
The enemy, and bosses are good, both combat and story wise, its not hard for me but other say it is, the pattern is easy to grasp, memorize, and to time your attack, but fuck that optional boss fight, u know, the one that deal 8 fucking health, unpredictable (he kinda is predictable but, the move is erratic af, my hand hurts, the damage is insane the 4th time) if you know, you know
I said the world is very alive and i mean it, they have their own color scheme, mechanic or gimmicks to each biome, and they connect to one another in very natural way.
Really, really recommended to play or atleast try it
The enemy, and bosses are good, both combat and story wise, its not hard for me but other say it is, the pattern is easy to grasp, memorize, and to time your attack, but fuck that optional boss fight, u know, the one that deal 8 fucking health, unpredictable (he kinda is predictable but, the move is erratic af, my hand hurts, the damage is insane the 4th time) if you know, you know
I said the world is very alive and i mean it, they have their own color scheme, mechanic or gimmicks to each biome, and they connect to one another in very natural way.
Really, really recommended to play or atleast try it
2008
Even to this day the game holds up, playable on any laptop if you have atleast 2012 or 2014 laptop, the horror the buildup the sound design is marvelous, it works in tandem to create this creepy, moaning spaceship. The atmosphere in this game is top notch, easily the 10/10 aspect
Plot is fine, i dont care for plot to begin with on most of my game, but the storytelling of the environment and the encounter with npc is really good, it tells you how fuck up the ishimura is
Controls is very good, i only use plasma cutter for whole game, cant say for the other, i heard the pulse rifle is kinda meh for its secondary firing mode, and yeah its wack, but every weapon as much as ignorant iam for using them, is suited for every hurdle you face like flamethrower for those little thing (?) and ripper for ammo conserving, but hey, i love the challenge for plasma cutter run onli
Plot is fine, i dont care for plot to begin with on most of my game, but the storytelling of the environment and the encounter with npc is really good, it tells you how fuck up the ishimura is
Controls is very good, i only use plasma cutter for whole game, cant say for the other, i heard the pulse rifle is kinda meh for its secondary firing mode, and yeah its wack, but every weapon as much as ignorant iam for using them, is suited for every hurdle you face like flamethrower for those little thing (?) and ripper for ammo conserving, but hey, i love the challenge for plasma cutter run onli
The game is very good, making you feel unstopable, the rush holy moly, but i admit its getting boring if you just want the bosses fight, because thats where the game shine, beside the bosses it can get pretty boring
Bosses tho? lit af, definetly worth it, after completing the game you can play only the bosses fight which i do recommend
Played this on keyboard and mouse and the experience is kinda okay, controls are snap and responsive but its alot harder to parry on keyboard mouse setup, cause theres no parry button, it want you to push foward so the parry button input is merge with movement direction + attack toward and enemy that is currently attacking, timing is very tricking
The ost? just play it, it fits very well for each bosses i dont know how the hell the composer compose this, he went from some kids game i forget the name into this? goddamn
Bosses tho? lit af, definetly worth it, after completing the game you can play only the bosses fight which i do recommend
Played this on keyboard and mouse and the experience is kinda okay, controls are snap and responsive but its alot harder to parry on keyboard mouse setup, cause theres no parry button, it want you to push foward so the parry button input is merge with movement direction + attack toward and enemy that is currently attacking, timing is very tricking
The ost? just play it, it fits very well for each bosses i dont know how the hell the composer compose this, he went from some kids game i forget the name into this? goddamn
One of the steatlh game that i recomended, the power fantasy is insane you can Teleport and POSSESSED enemy and rats, the level is very open with multiple approach to the same problem and even different outcome depending on how you do the work.
The Level design is very open, especially on lady boyle mission, satisfying input, almost no bug in my playthrough, perfect
The plot is simple and yeah i admit is basic, but knive of dunwall dlc has some good story man, definitely play that and brigmore witches, and the base Dishonored doesnt ham the plot on your face, i like it, it tells the story by world design
The Level design is very open, especially on lady boyle mission, satisfying input, almost no bug in my playthrough, perfect
The plot is simple and yeah i admit is basic, but knive of dunwall dlc has some good story man, definitely play that and brigmore witches, and the base Dishonored doesnt ham the plot on your face, i like it, it tells the story by world design
2016
Best stealth experience, more grounded and more satisfying than metal gear solid, the ost is holy shit, and the moment-to-moment gameplay is perfect mama mia
Many level are straight up very cool, but few are not bad, but still left to be desire and unfun to 100% like bathhouse or seoul, but many other level are crack af like the bank, and that mission where you need to disable missile
Minor problem is ai sometimes look back randomly and unexpectedly making you reload save if you going for 100% on particular level, especially on bathhouse in which when the level go south its almost rng whenever you spotted or not, doesnt ruin other experience, just pain in the ass for 100%
Many level are straight up very cool, but few are not bad, but still left to be desire and unfun to 100% like bathhouse or seoul, but many other level are crack af like the bank, and that mission where you need to disable missile
Minor problem is ai sometimes look back randomly and unexpectedly making you reload save if you going for 100% on particular level, especially on bathhouse in which when the level go south its almost rng whenever you spotted or not, doesnt ruin other experience, just pain in the ass for 100%
2016
So the game is very simple, no major combo like dmc or sekiro, but it demand your focus. Each attack has its pattern and learning this is vital, yeah its bullet hell and very hard, but theres accessibility mode dont force yourself to do what you doesnt like to do.
Storywise its present, but not so majorly moving masterpiece or something, its just there, but its not bad tho.
Also the music, 10/10, each boss has its own theme that suit the boss and the phases, its just mama mia, and some of the boss design are so sick as hell
Storywise its present, but not so majorly moving masterpiece or something, its just there, but its not bad tho.
Also the music, 10/10, each boss has its own theme that suit the boss and the phases, its just mama mia, and some of the boss design are so sick as hell
2010