This game is the shit, my 1st grade game, and also time when i lose quite alot of friend cuz of their skill issue

Simple turn based combat, the ost consist only three but very cool, rng is sometimes kinda dick but its all right, conquering all nation is fullfiling tho but theres no content after that:(

This is a masterpiece although random encounters kinda dick, the story tho:”

Artstyle is sick, story is very touching and sad T_T why the endingT_______T
But the soundtrack tho i love those, and the combat feel is very satisfying

Its just a masterpiece, i have many many good memories in this game with my friend although my friends arent friend anymore they play something else, im still here tending the land i used to played, ahhhh the memories
Alao lots of me time in many world, thank you so much mojang and notch

Its like playing old games with sick soundtrack and very brutal artistic gore, and narrative that is confusing but intriguing. But its lil disorienting im not used to the camera and gonna play the sequel later

I spent hundreds of hours playing this on my psp, ahhhh the memories, and i still havent finished it (99.8%) cuz my psp got robbed lmao

A perfect end, honestly not expect the story to be this awesome and have perfect conclusion, gameplay wise is also the same, and the graphic is very very great like holy shit 2013?!, and you can fight dragons too and get the armor? Omg, but yeah meeting the dragons took me many hours and playthrough, doesnt care tho :p

The graphic still holds up today, story wise is cool and many new faces with RAD design, gameplay wise is the same as previous entries, but many new weapon (a lightsaber too)

My very first game, and the story is very very enticing, the gameplay loop is maybe boring as it seems, but its addicting and very satisfying, age very well, i sink many hours on my 4th Grade

Its fine and dandy you just wait the enemy or figure out how to attack the enemy, nothing much. But cool story tho

This is the first game i had on my phone, well first true console game i experience on my phone after playing ps2 title,i cracked it on my iphone 6 lmao, so maybe this review has some bias of memories or nostalgia

So the visual first, damn, goddamn, even replaying on pc on 2023? gorgeous, timeless art, supergiant's art always had that charm or style

Controls, responsive, intuitive, also this game is like xcom in a way you have a turn to plan then execute, after that theres some downtime in which u vulnerable

Story, the good stuff brother, in fact i think out of 3 supergiant game that i play , this is the one that i like the most, bastion doesnt gripe me nor interest me, pyre i havent try it, hades its kinda okay, family stuff here there, but transistor? waw, very good even if its cryptic, and the ending is jawdropping, sad but happy at the same time, it really do confused my emotion when i was just 15 years old, depressingly happy

Combat wise is very thoughtfull, you have 16 ability or fuction as the game called it, and this one that get me into playing this game, so you can only equip 4 out of the 16, but these 4 ability you equip, each one can be modify by the other 14 you didnt equip, you can modify an ability with two other abilty

so for example i have a dash ability, charm ability, slam ability and bomb ability, lets say i equip dash, so i dash, but if you modify your dash with slam, then your dash will have damage and stun your enemy, and if you add charm, then your dash will make enemies ally to you for a brief moment, or you can equip your slam and modify with dash so that the slam range is increase, and so on
so you have like what, 2000+ combination? yeah, thats crazy

2018

The artstyle is so good the dialogue is very responsive to your action on each subsequence run/attempt, diverse arsenal with their own unique “aspect” that change their behaviour. But its not very roguelite cuz the room is the same, its just the order it appears and the enemy placement is different.

But this roguelite is not that hard really, you can just button mash for real, but you do have to know when to button smash, i finish my first run in 3 hour playing this game, and rn i already finish it almost 15 time with heat 20, for those who dont know, heat is a mechanic to make the game alot harder, and yeah 20 is my sweet spot, not too hard or too easy, and then theres 62 heat which is just turn the game into darksouls with timer and your normal enemy turn into very tanky, hard hitting -.-

Worth the price and the time tho, oh i almost forgot, the dialogue in this game is jawdroppingly many, unique, tailored to your experience, they had almost every dialogue for your circumstance, and the unique circumstance too that almost 99% player wont do, like doing no boon run, no upgrade run, props to supergiant to account for every possible action that the player may took

and the repeating dialogue only occur to me after i beat the game 5 or 6 time, even after that i still rarely talk to zeus or posseidon and its always breath of fresh air hearing their new dialogue

The best roguelite, control’s tight and responsive with very satisfying feedback, OST is muach, constant update is very generous, thank you so much motion twin, i got in on my android , ios, and steam, its that good.

Firstly, goddamn, this is the most fun fps i ever or maybe will ever played, how to i begin

Exhibit A : Controls, snappy, responsive, intuitive, not some flight plane control like most fps who has 8 to 9 weapon that almost dont synergize with one another, ultra's weapon pool is relatively small, five atm, but each weapon have alternate firing mode (example, blue shotgun which the secondary is grenade launcher, and green shotgun in which you can pump with secondary to boost the damage), on top of those , theres a alternative type for that weapon like the regular revolver and the slab revolver, which behave very differently
Thats sound like very overwhelming option but it isnt, its really easy to understand and the game introduce new weapon with good pacing

Exhibit B : Weapongs, every these weapon can interact and synergize with one another, and none of those just damage multiplier, i just give you an example, theres a revolver that can toss a coin and you can shoot it and the shot would connect to enemy weakpoint, and theres a railcannon that can shoot the same coin, and you can also punch the coin to shoot the coin onto enemy. Hell, i could talk about the punch mechanic alone in which you can parry almost everything, projectile, big ass punch from 10 stories enemy? yes parry that

Exhibit C : Level design, solid, unique, premise is that you machine that need blood, but earth is barren with life, mankind is dead, blood is fuel, hell is full, so well you go to hell, based on dante inferno divine comedy, and the level or layer i should say is very unique to one another, each level has its own soundtrack that is different from other fps game that seemingly only use rock as it ost ( no offense tho, its just breathe of fresh air)

Exhibit D : Cybergrind, theres also a level that is infinite, wave base level that u can play if you bored from campaign or waiting for new layer, or tinkering around in sandbox

Exhibit E: Secrets, Oh also this game has secret level that is very very very different from its "fps", you have a visual novel secret level, horror secret level, crash bandicoot secret level? FISHING?

Conclusion : Just buy it, buy it, wont regret it, i promise