Terminall
2001
1983
2001
A shitpost disguised as a game and absolutely unhinged in more ways then one. The humor is great but the gameplay can be a mixed bag at times with some straight up annoying sections, I still had fun with it though and I would have been down to see how the sequel would have turned out if it never got canceled. Its not as good as something like Banjo Kazooie, the DKC trilogy, and Perfect Dark but I'd recommend playing it at least once.
2003
A couple weeks ago, before starting the series, I was actually surprised to see the 1.6 rating on here since I didn't hear anything about the game until then. Weeks later, I started playing DMC1 which while flawed and dated, it was genuinely a really fun, hard as nails, and really rewarding action game. And it would later influence other games like MGR:R.
After finishing and enjoying it I decided to start playing DMC2 right after and.... well you can tell how this review is going to go due to the rating so lets go over some positives.
1. Dante's Outfit is cool
2. Even though I didn't mind how the gold orbs worked in DMC1, the orbs in this one lets you continue the battle instead of starting it all over again until they are all gone, where you just restart the boss battles instead of the entire mission like in DMC1.
3. Dante's devil trigger also looks cool.
4. The soundtrack is decent.
5. Lucia has a cool design and I think it would be cool if they brought her back in a eventual DMC6.
7. You can switch weapons with L2 (or R2 I forgot).
6. The 2nd phase of the final boss actually puts up a fight.
Ok now on to the dogshit.
This game is so easy it basically becomes a fucking endurance test, the fact that you can juggle enemies with your guns now is funny at first becomes mind-numbingly dull 5 minutes later the using the sword actually doesn't feel right for some reason, it kind of feels like I'm slashing at nothing, that's probably just me. Also the guns are the only weapons that are actually worth using. The combat is also dumbed down compared to the original and thanks to Dante's pistol's so there's no motivation to master the mechanics unless you want to torture yourself by getting all S ranks in "Dante Must Die".
The story is also very forgettable and Dante is boring compared to how fun he was in DMC1.
And then there's the level design, the locations in this game are bigger then the ones in DMC1 but that's the only thing going for them especially considering how dull and boring the locations are.
The bosses are fucking pathetic, you can basically just take them out with your guns. Some bosses even force you to use them like the infested chopper. Oh yeah THAT boss its as boring as everybody says it is, you basically climb a tower while it chases you until you reach the top and shoot it down, there isn't much to it and the fact that they were able to make a fucking demon helicopter boring is actually kind of surprising. Also the auto aim sucks in this game, just wanted to mention that.
Also I didn't bother to play Lucia's campaign since its basically the same as before and I didn't want to play anymore DMC2. Its also on Disc 2 despite Lucia going though most of the same levels. Resident Evil 2 (PS1) also did this but at least both campaigns were fun to play back to back and they had some differences to them like Mr. X for example even though he only appears in a few locations and both campaigns make for a pretty decent and fun story.
Speaking of that I'm actually shocked that I actually had the patience to finish this game at all, At least I can actually say that the entire game sucks from beginning to end, and no I'm not doing hard mode and DMD, I know you can unlock Trish and she has Dante's moveset from DMC1 but honestly I don't think it would make the game any better and I never want to return to it again.
I would say this is as bad as Sticker Star but that badly influenced the rest of the games going forward while at the very least the director of this game realized how shit it was and made DMC3 two years later just so he wouldn't be known as the guy who made DMC2. Honestly I don't blame him. And stuff like the weapon switching, gold orbs, and Bloody Palace (which I didn't get to play since I didn't bother with Lucia) would later get reused in future games going forward.
This game may suck but it is in the HD collection (except for the switch where its standalone) so you get two infinitely better games with it so you can play it to see how fucking terrible it is so all in all, this is one of the worst games I have ever played. At least Sonic 06 was a funny dumpster fire, this is just a piece of dogshit.
After finishing and enjoying it I decided to start playing DMC2 right after and.... well you can tell how this review is going to go due to the rating so lets go over some positives.
1. Dante's Outfit is cool
2. Even though I didn't mind how the gold orbs worked in DMC1, the orbs in this one lets you continue the battle instead of starting it all over again until they are all gone, where you just restart the boss battles instead of the entire mission like in DMC1.
3. Dante's devil trigger also looks cool.
4. The soundtrack is decent.
5. Lucia has a cool design and I think it would be cool if they brought her back in a eventual DMC6.
7. You can switch weapons with L2 (or R2 I forgot).
6. The 2nd phase of the final boss actually puts up a fight.
Ok now on to the dogshit.
This game is so easy it basically becomes a fucking endurance test, the fact that you can juggle enemies with your guns now is funny at first becomes mind-numbingly dull 5 minutes later the using the sword actually doesn't feel right for some reason, it kind of feels like I'm slashing at nothing, that's probably just me. Also the guns are the only weapons that are actually worth using. The combat is also dumbed down compared to the original and thanks to Dante's pistol's so there's no motivation to master the mechanics unless you want to torture yourself by getting all S ranks in "Dante Must Die".
The story is also very forgettable and Dante is boring compared to how fun he was in DMC1.
And then there's the level design, the locations in this game are bigger then the ones in DMC1 but that's the only thing going for them especially considering how dull and boring the locations are.
The bosses are fucking pathetic, you can basically just take them out with your guns. Some bosses even force you to use them like the infested chopper. Oh yeah THAT boss its as boring as everybody says it is, you basically climb a tower while it chases you until you reach the top and shoot it down, there isn't much to it and the fact that they were able to make a fucking demon helicopter boring is actually kind of surprising. Also the auto aim sucks in this game, just wanted to mention that.
Also I didn't bother to play Lucia's campaign since its basically the same as before and I didn't want to play anymore DMC2. Its also on Disc 2 despite Lucia going though most of the same levels. Resident Evil 2 (PS1) also did this but at least both campaigns were fun to play back to back and they had some differences to them like Mr. X for example even though he only appears in a few locations and both campaigns make for a pretty decent and fun story.
Speaking of that I'm actually shocked that I actually had the patience to finish this game at all, At least I can actually say that the entire game sucks from beginning to end, and no I'm not doing hard mode and DMD, I know you can unlock Trish and she has Dante's moveset from DMC1 but honestly I don't think it would make the game any better and I never want to return to it again.
I would say this is as bad as Sticker Star but that badly influenced the rest of the games going forward while at the very least the director of this game realized how shit it was and made DMC3 two years later just so he wouldn't be known as the guy who made DMC2. Honestly I don't blame him. And stuff like the weapon switching, gold orbs, and Bloody Palace (which I didn't get to play since I didn't bother with Lucia) would later get reused in future games going forward.
This game may suck but it is in the HD collection (except for the switch where its standalone) so you get two infinitely better games with it so you can play it to see how fucking terrible it is so all in all, this is one of the worst games I have ever played. At least Sonic 06 was a funny dumpster fire, this is just a piece of dogshit.
2005
2001
This and X7 made me appreciate the classic and Zero series more because at least those are consistently good.
The fact that I actually hate this more then X7 actually shocks me if I'm being honest but this is probably one of the worst designed and unfair games I have ever played like holy shit. We got one stage which is literally a straight line with enemies, nightmare viruses, a stage that is literally just 50 donut battles in a row, and some of the worst bosses in the X series, or even the entire series in general, what were they thinking. The soundtrack slaps but I can say the same thing about Sticker Star if I'm being honest though, but holy shit I'd rather play the first two classic MM Game Boy games again then return to this shit. I will at least say this though, unlike X7, X6 at least retains the gameplay style from the previous 5 games but that doesn't matter since the level design is fucking atrocious. I also got to the last gate stage with Shadow X but I rage quit at a certain part and since I didn't have much of the game left I'm marking it as completed, I did it with X7 and I'll do it again.
I've heard good things about X8 so please let them be true I don't think I could handle another MMX game as bad as this.
The fact that I actually hate this more then X7 actually shocks me if I'm being honest but this is probably one of the worst designed and unfair games I have ever played like holy shit. We got one stage which is literally a straight line with enemies, nightmare viruses, a stage that is literally just 50 donut battles in a row, and some of the worst bosses in the X series, or even the entire series in general, what were they thinking. The soundtrack slaps but I can say the same thing about Sticker Star if I'm being honest though, but holy shit I'd rather play the first two classic MM Game Boy games again then return to this shit. I will at least say this though, unlike X7, X6 at least retains the gameplay style from the previous 5 games but that doesn't matter since the level design is fucking atrocious. I also got to the last gate stage with Shadow X but I rage quit at a certain part and since I didn't have much of the game left I'm marking it as completed, I did it with X7 and I'll do it again.
I've heard good things about X8 so please let them be true I don't think I could handle another MMX game as bad as this.
1994
2022