Fantastic extra content for an amazing game. If you like the base game you're gonna have a good time with the arenas.

Relatively simple city building type game with an interesting concept of the land constantly shrinking. Graphics aren't really my taste, and I wish the music had more variation. Campaign is surprisingly robust though and the writing is surprisingly funny. Definitely worth playing in my opinion.

This review contains spoilers

Beautiful junk.

This game really feels underbaked. The combat is fairly rote, the skills and attributes system feels kinda pointless, the lore/story are pretty thin and uninteresting. Despite all this I played the game to completion because the artwork and aesthetic are so beautiful. I could also say pretty much the exact same thing for both of the previous Zenoclash games.

I assume the developers wanted to do more with this game. They probably wanted the level designs to be more coherent, the combat to flow better and for there to be more purpose to the different styles. The weapons in general kinda suck and I rarely used them except for the big hammers. The materials where incredibly plentiful but mostly useless. They probably wanted these things to be better balanced. The whole thing reeks of ambition exceeding resources which is all too common unfortunately and probably not their fault.

I wish this game was deeper and better balanced. If it had combat and lore as good as a Dark Souls game it'd probably be in my Top 5.

Very interesting game with some serious flaws, chief among them being the thirst meter, which they thankfully did away with in Dark Cloud 2. Town building was fun though, dope soundtrack and a great opening cinematic.

The Art of Learning tutorials in this game are fantastic for learning the fundamentals of chess theory. I'd recommend it to anyone interested in Chess.

A lot of cool stuff in here but I think it's really hampered by the need for some significant quality-of-life improvements. Spending way too much time going back and forth between menus to select stuff, with the repetitive nature of the gameplay that stuff should be more streamlined.

Played it on Parsec with some friends. Game has some obvious flaws but it was a blast to play regardless.

I adored this game. Super chill, impeccable vibes. I loved that despite the dystopian setting, almost all of the stories are ones of perseverance and hope. I wish it had even more content because I just loved chilling in the world, meeting these characters.

Wonderful game. My first Yakuza game. Has a few issues for sure, but those are well overshadowed by just how much there is to love about it. Some of the most entertaining side-quest nonsense I have ever engaged in. Not many games make me laugh out loud and this game had me doing it all the time.

Quite pretty to look at but the combat really fell flat for me.

Great music and visuals but the controls are counterintuitive and you can't change them. It's a bit glitchy at times and the controls aren't as responsive as they should be. Alost there are very few save points and if you die you lose all progress after your last save. Lot of potential in this game but it feels half baked unfortunately.

Fantastic artwork, disappointing gameplay. Doesn't respect your time, punishes you too much for dying, making progress painfully slow.

Sort of simplified, Chinese, lower budget version of Hades. Fun game.

Cool art, cool concept, clumsy execution. Some might have a great time with this but it was a little too janky for me.