Log Status

Played

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

November 22, 2017

Platforms Played

iOS

DISPLAY


A mobile Animal Crossing that was dead on arrival. It's slow to get into, a deadly sin for a phone game, and once you do everything on offer is mundane and tedious. Proper Animal Crossings also tend to drag things out only they usually manage to make their slow pace feel comfy and cozy. On the other hand, this entry has evil free to play design tricks mixed in which make things painfully slow intentionally in the interests of gouging players. There's nothing comfy about that, it just sucks.