Still the best map design in the series and great characters, although the main story lacks a solid villain. The gameplay is the perfect blend of challenge without being too frustrating for most of the maps. It pushes the player to try new characters and combos. The story here offers a more interesting take than Birthright, it’s sister game, but still falls apart in some areas, mainly towards the end.

A game so beloved that it saved the franchise internationally. The sheer number of characters with different visuals and personalities despite being on the 3DS and the first of its series to do so is impressive. The story is above average with some good villains, character depth, and moments that other titles lack at times. Its only real flaws are a weak final villain and quite a few story choices that are asked but don’t truly matter except the final one.

Very weak main story with only 1-2 memorable moments and lacks any real fun in terms of challenge or experimenting with different characters. Good for very casual players who just want a game to breeze through and relax, but the story isn’t very enjoyable or in depth.

A very middling game. Amazing gameplay, decent characters, and an improved on main base from Three Houses by simplifying and shrinking. The story starts weak with a decent middle but overall lacking end. Another good entry point into the series when it comes to gameplay but expect a below average story and little to no replay value as this is a single route game.

Genuinely amazing title and a perfect entry point into the series. Highly repayable and customizable. Three full routes with completely different ends and usable characters. A bit weak in the overall map design for combat with no major standouts and some routes feel a bit rushed, but overall quality and quantity are for the most part well balanced. The main base where you will spend most of your time is a bit too big at times and can be tedious on repeat playthroughs to go through.