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Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

Gamer

Played 250+ games

GOTY '22

Participated in the 2022 Game of the Year Event

Noticed

Gained 3+ followers

Roadtrip

Voted for at least 3 features on the roadmap

N00b

Played 100+ games

2 Years of Service

Being part of the Backloggd community for 2 years

Favorite Games

Yakuza 0
Yakuza 0
Factorio
Factorio
Dark Souls: Prepare to Die Edition
Dark Souls: Prepare to Die Edition

250

Total Games Played

002

Played in 2024

130

Games Backloggd


Recently Played See More

The Legend of Heroes: Trails in the Sky SC
The Legend of Heroes: Trails in the Sky SC

Apr 21

The Legend of Heroes: Trails in the Sky
The Legend of Heroes: Trails in the Sky

Mar 02

Castlevania: Aria of Sorrow
Castlevania: Aria of Sorrow

Nov 27

The Legend of Zelda: Link's Awakening
The Legend of Zelda: Link's Awakening

Oct 15

Starfield
Starfield

Sep 01

Recently Reviewed See More

Tried to get into the game twice, first didn't hook me up because of its slow start, but the second one led me to see its ending and fall in love with the series
This is a game for gamers who love world building, hand crafted characters, an seemingly obtuse combat system at first but picks up when you start getting its intricacies, and of course a deep narrative with twists and turns.

I will for sure play Trails in the Sky SC

To preface this I quit around 11 hours so maybe it gets better but I doubt it

As I decide to drop this game forever
It is a page of my youth I am closing as well. And I cannot state how sad and disappointed I am

I grew up with the fan translation of the game and became obsessed with it for the sole reason of the class evolution system.
But it ended up being a mid-ish game with interesting things, that ended up being way too streamlined and linear, with no real player involvement regarding character progression.
It is a childish story that does not take itself seriously at all and not in a good sarcastic way.

The combat is just button mashing with some different combos that all have different "effects" like one knockbacks etc. But all characters have the same combo effects so it's just a reskin with different hitboxes
Gear progression here is a gaming trope I want to be eradicated
When you HAVE to buy the new shiny gear at the next town or else your damage output and defense fall behind where you're currently at in the story, just because it just the same sword with better stats, and you have ONE weapon option per character, no variations whatsoever that could push you into thinking more about your build, why even have an equipment system in the end?
Just have a weapon and emphasize upgrading it by killing stuff, instead of making us pay extra for shit weapons that just have better stats

Character progression is linear, streamlined, boring
I did not feel rewarded for my decisions, abilities weren't interesting. I CAN NOT STAND the fact that Duran, Angela, and Charlotte can get the same stupid saber magic spells with no variations

I would recommend it if you do not want to overthink but I think you'll get bored even playing that way so just play something else