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15 hrs ago


Blah_Blee completed Jeanne d'Arc
Level-5 came up with a fantasy-fied variant of the Hundred Years' War on Jeanne d'Arc, their first attempt at grid-based tactics with 3D + animated cutscenes. The gameplay - mostly indebted to Matsuno's branch of SRPG (counter chance, position effects, path-to-point world map, etc.), also piles up quotations from others (BoF's transformations, Disgaea's heavy grind between missions, wearable upgrades, skill fusion and the obligatory RPS system) with questionable results. Even worse are the mechanics that favor one-note strategies, namely Burning Auras and Unified Guard (both requiring allies to stick close to each other), or those that detract from combat's pace, such as their team-to-team phases. That said, if the storytelling also feels like third-rate Tactics Ogre, they still managed to find room for their trademark humor & heartfelt vignettes.

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