I used to play it when I was little. Had a lot of fun in it, but I never finished it, nor did I get that far. I can't recall much from it other than the fact that I had fun.

Played it a bit. Can't recall much.

I never got to finish it, but I played it for a while when I was a kid and I can still hear the opening song whenever I hear the name. Plus the op animation blew my mind back then. Had no idea mobile games could have that much effort put into them. It seemed really not special at first (just match 3 card of the same color to attack the enemy) but the gameplay was actually fun. The digimon could be red, green, yellow, blue, black/purple, white and probably other colors too. When you'd match 3 red cards, the red digimon would attack. The colors also had a rock paper scissors system. It was pretty neat. Never got to finish it though.

Fun mobile game but it had a little too much gatcha for my liking.

As a Digimon fan, this is so much fun! It's really not a perfect game, and if I weren't a fan of the franchise already, I'd just think it's a good game, but being able to sorta raise my own digimon and play around with the evo tree rly tickled my fancy. The story is typical digimon fare, which means I loved it. It had a couple innovations, like the digital world, the digital area and the hacker stuff. The music is pretty cool but nothing to write home about. Idk what else to say other than I'm having fun trying to get all the digimon

I played this one for years. I used to play it so much as a kid, but I barely understood what I had to do so I grinded way more that I had to. I can't say the game was actually that good, but it was fun while it lasted.

Such a great game. At first, I wanted to try it for the cute and dark fantasy aesthetic but the thrill of the difficulty made me want to continue playing it. It's almost not that difficult, because if you keep trying and you get a little better each time you play, you will still feel challenged but you're probably not gonna get stuck that much. The music is... Man, I just love hearing those violins and that piano. And nobody told me about THE SOUND DESIGN! There are some parts that freaked me out, and it was mostly thanks to the sound design! So unnerving and disgusting and icky in just the right way. But all these things are just the icing, the cake is the story, which is partly communicated through the dialogue, partly through the texts you find here and there, and a couple cutscenes. You're left to put all those together on your own, and oh my, what a powerful and emotional story it can be. The gameplay goes really well with the narrative too. It feels very good and responsive. You start out with a couple moves but you gradually learn more, which makes exploration progressively accessible. There's also places you kinda can't reach at first, so when you either get the required power-up or you use your own ingenuity and you find a new item/room/map you feel amazing. The exploration is great too. When you buy a new map, at first, it will have just rough sketches of the area, but when you explore it and then save, it shows you a clearer map for all the places you've been to. Everytime you go somewhere new and save, that place gets added on your map. It really makes you feel like you explore. It wouldn't have felt as good if you just had the whole map and that's it.

All these things come together to make an amazing experience. I don't mind if it doesn't get a sequel. It's a great game on its own.