Shame the PS4/Xbox One wasn't capable of rendering Kyrie's ass

Sometimes the game you hear about being a 10/10 for years is actually a 10/10


Yippy yeah, there'll be no wedding bells for today

I've got spurs that jingle, jangel, jingle
As I go riding merrily along
And they sing, oh, ain't you glad you're single?
And that song ain't so very far from wrong

Oh, Lillie Belle, oh, Lillie Belle
Though I may have done some fooling
This is why I never fell

I've got spurs that jingle, jangel, jingle
As I go riding merrily along
And they sing, oh, ain't you glad you're single?
And that song ain't so very far from wrong

I've got spurs that jingle, jangel, jingle
As I go riding merrily along
And they sing, oh, ain't you glad you're single?
And that song ain't so very far from wrong

Oh, Sally Jane, oh, Sally Jane
Though I'd loved to stay forever
This is why I can't remain

I've got spurs that jingle, jangel, jingle
As I go riding merrily along
And they sing, oh, ain't you glad you're single?
And that song ain't so very far from wrong

I've got spurs that jingle, jangel, jingle
As I go riding merrily along
And they sing, oh, ain't you glad you're single?
And that song ain't so very far from wrong

Oh, Mary Ann, oh, Mary Ann
Though we've done some moonlight walking
This is why I up and ran

I've got spurs that jingle, jangel, jingle
As I go riding merrily along
And they sing, oh, ain't you glad you're single?
And that song ain't so very far from wrong
And that song ain't so very far from wrong

So I jingle, jangel, jingle all along

Fun game with great sprite work, sadly it does have some things holding it back. Maps in this game can be nightmare mazes which is made worse by a high encounter rate and a slow battle transitions.

This was more fun than I was expecting; plenty of fun characters, and the combat was enjoyable, even if it was easy. Some characters aren't great gameplay wise and are kind of dull, like Mirai and Haruka but luckily they are in the minority. 

When it comes to the story and characters, I would call it pleasant. I enjoyed it for what it was, the evil shinobi definitely got the better story though. I wouldn't call the characters deep, but they are fun and that's all you really need for something like this. There is one character, however, that is completely awful; Hibari. What an awful character, which is made worse by her being so prominent in the good shinobi story.

This is probably my bar for Hack and Slash Games now, as in you should be at least as good as the booby ninja game. 

Hikage is best girl btw 

It has great art and there are characters I like but the story is dull. You're in this for the characters and it wasn't enough to make me stay, no matter how generous its gacha is. Also this game runs embarrassingly bad for how cheap looking it is, it runs like shit moving between menus and stories that are just PNGs and text. Compared to much higher budget gacha games that run better and do more, it's unacceptable.

This game is easy as hell and has some issue due to it not being made for modern phones, but it's weirdly fascinating. I didn't hate my time with it and it's only 10 stages.

When's the Build Engine remake?

A fantastic game with immaculate vibes. It's kinda like Sakura Wars with how it feels like playing an anime. The combat isn't perfect, and the game could be better with directions, but I don't care. It's full of fun ideas and characters to make up for it.

The most different of the three, it is primarily melee focused and even has a unique stage.

It is also the worst one

2018

I escaped once so I'm calling this a completed game. This was my first roguelike and I thought it was fantastic. Art, music and presentation are all a 10. Shield is my best friend, it will never betray me.

The Styx section can die in a fire though

Played with PS3 sprites.

This is a really good story with great characters and music. But I do think how they structured the VN causes a lot of problems. It does feels like it being stretch to it's absolute limit. There were many times where I felt like it was being repetitive or conversations were going in circles. Basically me going "I get it already, please move on already." But I think the quality of the characters and music really helped me get through in those parts. I do think there was a little hackery at some points but nothing narrative annihilating.

But who cares about the problems? The ending almost made me cry, so it is at least a 9/10.

This is a very cool and very short JRPG. I haven't really played a JRPG with its setting before, so it was an unique experience. The only real gripe I had with it was needing to grind just for the final boss.

It was fine, had some nice moments. The art and music is really good though. I just wasn't really gripped by the mystery after a certain point. I do think it ended strongly enough but so much waiting for the the protagonist to figure out what you already had really starts making this drag.

This game is very neat and has a lot of interesting ideas, but it has some problems. The gameplay shifts between braindead and annoying. All you really do is mash and grinding can solve any wall you hit.

The skill system is really unique, being able to train people to fulfil roles outside of combat. I do think there are tons of nitpicks you could get into with it. For example, if you get someone with the customization skill, they can only customise the weapon they use, which can be really annoying, especially when your party is mostly using different weapon types. Meaning, you would need to give multiple people the customization skill to get party-wide value out of it.

I love and also despise the limited party gimmick, I think it's a cool idea to personalise your experience and encourage replays. But it's the worst feeling when you see a new character that you think looks cool but you have a full party, so you're screwed. (BTW my party was Roddick, Milie, Ilia, Ronyx, Cyuss, Ioshua, Mavelle, and Pericci)

Private actions are, again, a cool idea that could have been executed better. The issue is that it is handled in a very inconvenient way. You can only view one of the unquie party interactions per activation of a private action, meaning that you have to repeatedly go in and out of the town repeatedly to see them all. Also, when you are in a private action, you cannot rest at an inn or leave a town via ship, nor can you regroup the party without leaving a town.

The story is fairly bare bones; you never feel the presence of an antagonist, and there are no recurring villains, which is disappointing. What carries the game is the characters you have in your party, because this game has limited party slots, which makes seeing party members interact interesting because you are seeing something you couldn't see if you made a different choice. I do wish there was more character development, as Ronyx and Ilia are the only ones I consider fully fleshed out, at least in my party.

I do wish this game had more sci-fi stuff because with a name like Star Ocean and the first couple hours, I expected more. But in truth, Star Ocean is almost pure fantasy for 90% of it.