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ダーティーディーズ・ダン・ダート・チープ
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A great mechanical and thought provoking game. This game is the eptiome of what builder games should be. It knows what it wants and it serves it to you in a way that is digestable. However complex this game may seem, there is always going to be something that will lead you in the right direction. It does tike quite a lot of time, but it's not the type of game that requires a jobless grind in order to have fun. You can always go at your own pace in the freeroam, and other modes. Or take a relaxing crack at building a full system in the cheat mode. Overall a great game, not my favorite but definetly the best builder game I've ever played.

This review contains spoilers

A great entry for anyone wanting to get into Resident Evil games. It's a fresh new story, following a new character in (obviously) dire consequences as he looks for his missing wife. I found the story to be really interesting and captivating. The combat in this game is alright, higher difficulties change the spawns of enemies, as well as buffing thier health and damage. The graphics in this game are amazing and the ability to customize to your pc's capabilites are something I wish more developers would implement. Overall this game is a 10/10 for me and definetly a must play.

This game was the saving grace in a season of video game drought, like the light at the end of the tunnel. This game has immense replayability ( I've replayed it 14 times ) and with each run it gets better and better. The combat reminds be of a hybrid between Sekiro and Bloodborne, every swing, chop, whip and spell feels effortless. The graphics and art in this game are on another level, I can't count the amount of times I've stopped and just stared at the scenery or whatever beautiful work is put on my screen. The bosses and enemies definitely stay true to the soulsborne franchise. Tree Sentinel took me around 15 hours to complete, and it didn't get any easier but the challenge Elden Ring poses is what makes it the beautiful game that it is.