Yknaki
Bio
I love RPGs and I write here to remind myself in the future of what I felt about certain games when I played :)
I love RPGs and I write here to remind myself in the future of what I felt about certain games when I played :)
Badges
Gone Gold
Received 5+ likes on a review while featured on the front page
Noticed
Gained 3+ followers
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
321
Total Games Played
000
Played in 2024
199
Games Backloggd
Recently Reviewed See More
FFXVI is one of my favorite games of all time. I loved the new direction they went for this game specially.
For me when developers try new directions, visions and styles I try to appreciate the effort to innovate.
Final Fantasy XVI, for me, achieves everything that the devs wanted for this new entry. Great storytelling and lore, cinematic experience with some of the best scenes, animations and visuals in the industry, oustanding voice acting with one of the best, if not the best performances I ever seen, gameplay that feels powerfull, flashy and fun to play and a soundtrack that boost the emotional and epic moments of the game to a whole other level.
Even tho I loved everything of it and the story the devs wanted to tell us, some things I think would feel better if was improved.
Side quests rewards and structure, better level design/exploration of the semi-open world with small dungeons and mini bosses, more acessories that feel like the ones in Final Fantasy mode that changes more the stats of eikon abilities, skills and basic combat. The last one would be the whole crafting system, while it ultilizes the Hunt system it doesnt feel very good 'cause the weapon options and it's stats don't change very much, would be cool if some weapons gave boosts to some eikons or abilities.
For me when developers try new directions, visions and styles I try to appreciate the effort to innovate.
Final Fantasy XVI, for me, achieves everything that the devs wanted for this new entry. Great storytelling and lore, cinematic experience with some of the best scenes, animations and visuals in the industry, oustanding voice acting with one of the best, if not the best performances I ever seen, gameplay that feels powerfull, flashy and fun to play and a soundtrack that boost the emotional and epic moments of the game to a whole other level.
Even tho I loved everything of it and the story the devs wanted to tell us, some things I think would feel better if was improved.
Side quests rewards and structure, better level design/exploration of the semi-open world with small dungeons and mini bosses, more acessories that feel like the ones in Final Fantasy mode that changes more the stats of eikon abilities, skills and basic combat. The last one would be the whole crafting system, while it ultilizes the Hunt system it doesnt feel very good 'cause the weapon options and it's stats don't change very much, would be cool if some weapons gave boosts to some eikons or abilities.
A open world that pushes you ever foward to explore. Beautiful zones with different mysteries, layers and layers of great level design.
Things I loved:
Exploration, side quests, items, art direction, soundtrack, Bosses, variety in gameplay and characters/Lore.
Some dungeons and content around the world might feel repetitive after sometime playing. But for me, the reward after dungeons kept me wanting to explore it.
Things I loved:
Exploration, side quests, items, art direction, soundtrack, Bosses, variety in gameplay and characters/Lore.
Some dungeons and content around the world might feel repetitive after sometime playing. But for me, the reward after dungeons kept me wanting to explore it.