I think Edge of Time was alright, but nothing too special. In my humble opinion, Shattered Dimensions was miles better than this one.
The game offers a decent Spider-Man experience but doesn't quite reach the heights of its predecessor. The combat and mechanics feel competent, but there isn't much innovation or excitement compared to Shattered Dimensions. The storyline and setting are engaging enough, but it lacks the variety and creativity that made the previous game stand out.

To 100% the game or earn the platinum trophy, it's quite easy. You need to clear a lot of challenges, collect all the golden spiders, hit a 200-hit combo, and finish the game on hard mode. The challenges are straightforward, and collecting the golden spiders adds some exploration to the game.
The hard playthrough is easy and only took me about 2-3 hours.
Overall, it took me around 15 hours to achieve 100% completion. The game isn't very long, but it's enough to provide a decent Spider-Man story for fans.

The Surge 2 is a very decent sequel to the first game, continuing the souls-like gameplay style. Personally, I found The Surge 2 to be a significant improvement over The Surge 1 in several areas, and it provided a slightly more challenging experience.

The Surge 2 feels better in almost every department. The gameplay is smoother, the mechanics are more refined, and the overall experience is more polished compared to its predecessor. The combat system, which is a crucial part of any souls-like game, feels more dynamic and responsive.
Visually, The Surge 2 is a step up from the first game. The game’s setting feels more alive and engaging, making exploration more enjoyable.

One of my favorite improvements is the boss fights. The Surge 2 offers a greater variety of bosses with better design and mechanics. Unlike The Surge 1, which only had around five boss fights, The Surge 2 provides more challenging and memorable encounters.

The Kraken DLC, was not very long, sitting at about two hours, but it was a nice addition.
It took me around 30 hours to achieve 100% completion in The Surge 2.
Overall, I would recommend both The Surge games to fans of the souls-like genre. While The Surge 2 is an improvement and offers a better experience, don't skip the first one.

The Surge is a very decent game that emulates the Soulsborne formula in terms of gameplay and overall design, but with a slightly easier difficulty. Its unique mechanics, particularly the limb amputation and drone system, set it apart and add a fresh twist to the genre.

This ability to target and amputate specific limbs of enemies not only makes for strategic combat but also ties directly into the game’s loot system, allowing you to craft and upgrade gear from the parts you collect. The drone companion adds another layer of strategy, providing support in combat and solving environmental puzzles.
The real challenge in The Surge lies in its exploration. The game’s environments are complex and labyrinthine, with no fast travel or maps to guide you. This tortuous design can be daunting, often leaving you feeling lost amidst the myriad of routes and shortcuts. My brain was in pain at times due to the sheer number of paths, but as you progress, you begin to learn every shortcut and become familiar with the intricate layout. This sense of mastery over the environment is rewarding, despite the initial frustration.

It took me about 30-40 hours to achieve 100% completion. While the game is more forgiving than its Souls counterparts, it still offers a satisfying level of challenge that keeps you engaged.

This is a economical real-time strategy game that is based in around 1050 and lets you expand your Empire through the decades in an area extending across the whole Europe, North Africa and Middle East.
Fun game, especially if you like these kind of economical strategy games. It got me hooked very early. It also has a story mode with a decent story based on the Byzantine Empire.

2017

Nioh was my first ever interaction with a soulslike game. Although it’s not exactly a Souls game, it’s more like a crossover between Ninja Gaiden and Dark Souls with a heavy emphasis on loot, reminiscent of Diablo. Initially, I didn’t like it and left it for 2-3 years before picking it up again, and surprisingly, I ended up liking it.
My relationship with Nioh can only be described as love-hate. Sometimes, I’d think, "Man, this game is badass!" and other times, "Man, this game sucks big time!" Despite these swings, it’s definitely a great game. I loved the style, the atmosphere, the gameplay, and the way it’s based on historic battles and real people. The game is very fast-paced and becomes heavily loot-based as you progress.

Nioh has five difficulty levels:
- Way of the Samurai
- Way of the Strong
- Way of the Demon
- Way of the Wise
- Way of the Nioh
Earning the platinum trophy is relatively easy, about a 5/10 difficulty. However, achieving 100% completion is a different breed altogether. You need to complete every mission in the game on the Way of the Demon difficulty, which is essentially NG+2. Some of the missions are extremely hard; I had to farm gear and amrita on Way of the Nioh to stand a chance at the harder Way of the Demon missions.

Nioh's gameplay is very fast-paced and loot-centric. The combat system is deep, allowing for various fighting styles and strategies. The loot system keeps you constantly engaged, always looking for better gear to enhance your character. This Diablo-esque aspect adds another layer of addiction, making every battle potentially rewarding.

What I hate about Nioh is that some missions are just bad, repetitive, and unfair. While in most souls games, you know that 99% of the time, when you die, it’s your fault; in Nioh, sometimes it feels like bad luck plays a role. There are moments where the game’s difficulty feels artificial or unbalanced, leading to frustrating deaths.

All in all, Nioh is a great game, and in my opinion, it’s harder than any souls game. Its unique blend of Ninja Gaiden’s fast-paced action, Dark Souls’ punishing difficulty, and Diablo’s loot obsession creates a distinct and challenging experience. Despite its flaws and frustrating moments, the game’s historical setting, rich atmosphere, and engaging gameplay make it a memorable journey for any fan of the genre.

Postal 2 excels at what can only be described as elite shithousery. The game's scenarios and interactions are designed to provoke and entertain through sheer absurdity. From urinating on NPCs to using a cat as a silencer for your shotgun, the game is filled with moments that are as ridiculous as they are memorable. This level of absurdity is not for everyone tho, but it certainly creates a one of a kind experience.

Rise of Nations is a legendary real-time strategy game that, while not overly complicated or complex, manages to deliver a highly enjoyable and addictive experience. Its approachable mechanics and captivating gameplay keep you hooked from start to finish, and the phenomenal soundtrack adds an extra layer of immersion.

One of Rise of Nations’ greatest strengths is its accessibility. The game strikes a perfect balance between depth and simplicity, making it easy for newcomers to pick up while still offering enough strategic elements to keep seasoned RTS players engaged. The gameplay revolves around building a civilization from ancient times to the modern era and the seamless integration of different historical periods adds a unique twist

The soundtrack, composed by Duane Decker, perfectly complements the game's epic scope and historical theme. The orchestral scores are atmospheric and they set the mood but also adds a sense of grandeur to every decision you take.

Overall, while it may not be the most complex strategy game out there, its fun factor and engaging design more than make up for it. For anyone looking to dive into a good RTS that is also entertaining, Rise of Nations is a must-play.

Primal is one of the most quintessentially 2000s games out there, offering a mix of great vibes and a really cool story. However, despite its strengths, the game is haunted by a slow pace that can lead to boredom after a while.

One of Primal’s standout features is its atmosphere. The game excels in creating a dark, gothic world filled with eerie environments and intriguing characters. The art direction and soundtrack, steeped in the edgy, moody aesthetics of the early 2000s, contribute significantly to the overall experience.

The game features some cool mechanics, particularly the ability to switch between Jen and Scree to solve puzzles and navigate the environments. Jen’s transformations into different demonic forms, each with unique abilities, add some value to the gameplay. Scree also has some cool abilities but the main flaw of the game is the combat, its minimalist to the point its not really good.

Primal suffers from significant pacing issues. The game’s slow pace can become a major drawback, especially as the initial excitement wanes. The combat like i said, is minimalist, it feels repetitive and it lacks the intensity needed to keep you engaged. The puzzles, although creative, can sometimes be too slow-paced and weird, disrupting the game’s flow.
But, for those who appreciate a nostalgic trip back to a unique period in gaming, Primal offers plenty to admire and I can recommend it

The fact that this game has a rating of 2.5 is perfect xD
I played '25 To Life' quite a lot, average game but nostalgia certainly plays a role in my fondness for the game as revisiting it brings back memories from when I first played it. This might elevate my perception of the game, making it seem better than it actually is. While '25 to Life' has its enjoyable elements, such as the soundtrack, it also has some horrible ones such as the dialogue. In the end it remains just an okay game.

Another game I played when I was a kid was Ed, Edd n Eddy: The Mis-Edventures, and it was exactly what you would expect it to be: a goofy fun time. This game perfectly captures the charm of the cartoon series, doing an excellent job of staying true to the source material. The art style, character designs, and voice acting all mirror the animated show very well.

One of the most unique games in my opinion, they dont make games like this anymore. A strategy game where you free and manage Ghosts and Spirits to scare people and drive them to insanity. Great soundtrack and vibes.

When I was a kid, Jaws Unleashed was quite awesome. The premise of playing as a shark made it an instant hit in my eyes.
Swimming through the ocean, attacking boats, and wreaking havoc on beachgoers is as thrilling as it sounds. The game does a great job of making you feel powerful and unstoppable, capturing the essence of being an apex predator.

Made Man is a flawed game that somehow managed to keep me hooked despite, or perhaps because of, its numerous shortcomings. It's a testament to how a game can still be engaging even when it fails on all fronts possible. Whether it's the laughably bad voice acting, the clunky gameplay, or the uninspired missions, each element combines to create an experience that's memorable for all the wrong reasons. If you're in the mood for a game that's so bad it's good, this might do the trick. I'd also recommend Rogue Warrior.

Reservoir Dogs stands out as an above-average movie-licensed game that offers a faithful and engaging experience. Its innovative gameplay mechanics, character variety, and adherence to the film's atmosphere make it a worthwhile play for fans of the movie and action games alike. It may not be a groundbreaking game, but it succeeds in capturing the essence of Tarantino's classic and providing a satisfying extension of the film's narrative. For those looking for a solid game that goes beyond the typical movie tie-in, Reservoir Dogs is definitely worth a try. I also would recommend Scarface: The World is Yours.

SWAT 4 is a classic that truly immerses you in the intense, high-stakes world of a SWAT team. This game goes beyond the typical shooter formula, delivering a realistic and engaging tactical experience that makes you feel like a vital part of a highly skilled unit, methodically clearing rooms and apprehending dangerous criminals.