It's nice to have a version of Harvest Moon with less going on in order to learn what to do and such, but once I upgraded my house, got four chickens, a cow, and all the tools, it's just doing the same thing over and over, and it's only halfway through the first year, and the internet tells me that it takes two years to gain your grandfather's approval and I really don't feel like playing four times this amount. Probably better to just watch a little gameplay on YouTube and then at least pick up the SNES one to get one that has at least a little more happening

Played with the English Translation Romhack on romhacking.net. This game is fun! I enjoyed getting better at the game using puyo.guide and reading the cutesy dialog and setting off big chains, etc. I highly recommend checking out a Puyo Puyo game. This is kind of the base game that the rest of the series builds off of, they're mostly the same game with their own gimmicks, but nevertheless even though I like this game quite a bit, I'd recommend starting with a newer entry so you get a better tutorial mode etc.

Utter shit. The game starts off feeling like shovelware, whatever, you'll get through it right? As you play, the little polish there is slowly goes away and by the time you're halfway through, the jumping is unreliable and you keep going where you're not telling the game to go and having to use the awful combat mechanics way too much and it just devolves into an unplayable mess. The story stuff isn't even at all good. Stay away.

I've played Assassin's Creed I, Altair's Chronicles, AC Bloodlines, AC2, Brotherhood, Revelations, and AC Chronicles: China. This is the only one of those games to not have bloat. The gameplay is fun, the world is fun, the story is ok, it's all a good time, and most crucially, it doesn't outstay its welcome. Assassin's Creed: Bloodlines is right at the top of mid-tier Assassin's Creed games right above Assassin's Creed: Revelations and right below Assassin's Creed II.

What if you take Assassin's Creed II and iterate it and make it just a little bit better in every way? You get Assassin's Creed: Brotherhood. The best of the pre-AC4 games (haven't played AC4 yet), Assassin's Creed: Brotherhood has a tutorial that I don't know if it's better than AC2 or just worked better since I'd already played all of AC2, but it taught me how to actually use Assassin's Creed movement properly and no longer was I jumping up random walls all the time. Movement in general is a little more polished with jumps more often being in the direction you aimed them and an extra climbing ability that adds a lot more to the game than you'd think. Don't have much else to say. This is just a more polished version of AC2. Probably can't start with this one though because I don't think its story works well as a starting point.

Be sure to check out the multiplayer. I haven't played the multiplayer in this entry, but its sequel is not worth playing and I have checked out that multiplayer and it's fantastic so dig in here rather than buying a separate game that sucks. Note: Multiplayer is not included in the remaster. Therefore, don't get the remaster. You can get the original on pc, ps3, Xbox 360, and Xbox One backwards compatibility.

Now what if you've got a fantastic game that you've made and you've taken the time to give it some extra polish in its sequel and then you're forced to quickly crank another one out when you never got the time to sit down and figure out what you want to next with the series? You get the buggy mess that is Assassin's Creed: Revelations. Doesn't move the overarching plot at all and is the same gameplay as the last two games, but less polished and with nothing to add. Only good thing about the game is that it continues Altair's story from AC1 and Bloodlines, but chances are you haven't even played those games. The multiplayer in this game is good, but just get Brotherhood and play its multiplayer instead. It's got a much better single player and I doubt the multiplayer was that much improved (if at all really) from entry to entry.

Single-player: 5/10
Multiplayer: 8/10

Essentially Super Mario Kart (SNES), but with better tracks. Good game, good challenge, cool unlockables (look it up after you finish the game)

Beat my head against this game so much as a kid. Glad I could finally beat it when I went back to it for r/emulation gotm. This game's art-style and animation are fucking incredible and hold up amazingly to this day. This game is really fun to play.

Posting the same review for Saints Row and Saints Row 2 because they meld together in my mind thanks to how similar they are and how close together I played them. I do remember having pros and cons to each though and they are separate games.

Saints Row 1-2 aren't great games, but they've got something special. The primary problem with them is just how many side activities you have to do to rack up enough respect to continue the main quest. It's a great idea because it forces you to engage with all the side content and you'll find yourself doing a lot of minigames and going shopping and whatnot to earn respect, but it goes too far with it and you feel like all you're doing is side quests and they're getting samey and you eventually drop it. However, the gameplay until you drop it is awesome and I've never enjoyed shopping for clothes as much as I did in Saints Row 1-2. Might not be the best or most polished games around, but they offer something special I haven't found elsewhere and I love them for it.

Posting the same review for Saints Row and Saints Row 2 because they meld together in my mind thanks to how similar they are and how close together I played them. I do remember having pros and cons to each though and they are separate games.

Saints Row 1-2 aren't great games, but they've got something special. The primary problem with them is just how many side activities you have to do to rack up enough respect to continue the main quest. It's a great idea because it forces you to engage with all the side content and you'll find yourself doing a lot of minigames and going shopping and whatnot to earn respect, but it goes too far with it and you feel like all you're doing is side quests and they're getting samey and you eventually drop it. However, the gameplay until you drop it is awesome and I've never enjoyed shopping for clothes as much as I did in Saints Row 1-2. Might not be the best or most polished games around, but they offer something special I haven't found elsewhere and I love them for it.

What happens when you sand down Saints Row into something more polished but lacking in identity? You get Saints Row: The Third. The problem with the first two games is that they required too much side content before you could progress the main quest. How does SR3 "fix" that? It removes the requirement entirely. What that results in is a lack of any incentive to do any of the side content and just going from mission to mission to mission. Respect now unlocks upgrades so buying clothes feels bad because there's always a gameplay upgrade you can buy that'll make the game better, you don't interact with the world because you're not going to different shops to see what's being sold where, you're just doing mission after mission after mission and the gameplay is honestly not amazing. Is this game super playable? Sure. Does it offer anything that isn't done better elsewhere? No.

Yeah the Far Cry series is not for me. Even this title that cuts the bullshit and has everything compressed and actually has a tone to it is still just eh for me.

Linear afff. Not a Metroid game. Still pretty decent once you get further into the game though

So cute! So charming! This game is amazing! Such feels! Hang around with your pals and experience early 20s aimlessness as the town around you grows without you. Perfect slice of life game with a ton to say. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!