alanbessa
2019
2017
2021
ME1: Just finished 1, i give it a 4 out of 5. While it improved a lot from the vanilla game, the limitations are still there, the Mako "worlds" where you can explore are so repetitive that starts to get boring, the combat improved a lot in this version, and it's bugged but way way less. What ME has to offer that maybe no other has, is that it makes you into a universe explorer, it's so beautiful watching the galaxies and the planets, the environments, it's a terrific RPG Sci fi game single player, that has no competitor until this day. The story is compelling and shows the fundamentals from the entire series, while it had a terrific story, a lot of the other points lacked in this game and improved a lot on the other games.
2012
This review contains spoilers
It's amazing how much you can care about a fictionary world, about made up characters, but they seem like you know them personally.
The story is top notch and so smart, it's incredible what they could do with Leviathan and the Reapers: purpose, not making them Bond-villains with terrible wishes or desires for the world, but logical grand scheme life choices.
While your choices don't matter in the end, they matter a lot in your journey, it's the most ridiculous thing hearing about lack of choices in a game where every dialogue changes the next one in a meaningful way, the ending with the three choices, should have a end organic life, but they knew that could never happen, regardless the game leads you to Synthesis being in the middle of the screen, you just need to run there, and the Catalyst says this is the ideal one and all the other choices would lead to the same even if they fail, eventually Synthesis would be the only way to have Organic and Synthetic life in the galaxy.
It's sad watching so many comments, thinking that ending organic life it's the "perfect" choice, because in the end it will lead to the same place where Synthetics will revolt against Organics, even without the Reapers, another Synthetic race will rise.
The perfect choice is Shepard living along all of his crew, this is not The Sims, and the story is about war, sacrifice and preservation of life and the galaxy, Synthesis is the only choice and the only one Shepard himself would choose, every life needs to have a choice, even Synths like EDI need to understand, Shepard died but he saved the galaxy, the greatest mass effect is Shepard himself.
The story is top notch and so smart, it's incredible what they could do with Leviathan and the Reapers: purpose, not making them Bond-villains with terrible wishes or desires for the world, but logical grand scheme life choices.
While your choices don't matter in the end, they matter a lot in your journey, it's the most ridiculous thing hearing about lack of choices in a game where every dialogue changes the next one in a meaningful way, the ending with the three choices, should have a end organic life, but they knew that could never happen, regardless the game leads you to Synthesis being in the middle of the screen, you just need to run there, and the Catalyst says this is the ideal one and all the other choices would lead to the same even if they fail, eventually Synthesis would be the only way to have Organic and Synthetic life in the galaxy.
It's sad watching so many comments, thinking that ending organic life it's the "perfect" choice, because in the end it will lead to the same place where Synthetics will revolt against Organics, even without the Reapers, another Synthetic race will rise.
The perfect choice is Shepard living along all of his crew, this is not The Sims, and the story is about war, sacrifice and preservation of life and the galaxy, Synthesis is the only choice and the only one Shepard himself would choose, every life needs to have a choice, even Synths like EDI need to understand, Shepard died but he saved the galaxy, the greatest mass effect is Shepard himself.
2021
2021
2021
2021
2021
Finished the Early Access.
My first impression of this game was phenomenal, sadly the more I played, the less enjoyment I found, the Fallout-esque gameplay got me, but it suffers from the same disease of infinite material with barely no use after a while, useless loot, and mindless NPCs with just a few with unique dialogues and quests.
My first impression of this game was phenomenal, sadly the more I played, the less enjoyment I found, the Fallout-esque gameplay got me, but it suffers from the same disease of infinite material with barely no use after a while, useless loot, and mindless NPCs with just a few with unique dialogues and quests.
2019
The thing about this game is that it's impossible not to get impressed by it. The mechanics, the graphics, the music, this game has every technical aspect refined and polished.
But when you look about the story, which is thin and apathetic, the quests dull and repetitive, it's impossible to give this game good grades, just like Assassin Creed, a beautiful game trapped inside a terrible story.
But when you look about the story, which is thin and apathetic, the quests dull and repetitive, it's impossible to give this game good grades, just like Assassin Creed, a beautiful game trapped inside a terrible story.