Started Part 3. Starting to expect the game to take a turn and get to some kind of head, seems like Mae's family is starting to get a little sick of her not taking any initiative and her friends want her to do something besides bother them to hang out.
Found a guide that details the different vessel outcomes, so following that to try and see what comes out of it. I've been enjoying the crazier ones (namely, the one where she is on fire).