bigwaffleman
Bio
Nothing here!
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2 Years of Service
Being part of the Backloggd community for 2 years
016
Total Games Played
000
Played in 2024
000
Games Backloggd
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I like the unique style of storytelling, in which you get an candid view of a woman's life through her personal belongings. You see relationships rise and fall, you find out hobbies, traits, and achievements, you grow attached to little trinkets. All of this is done without any dialogue or text. It's really cool.
The game has a fair balance of letting you place what you want where while still making you think by forcing you to place things logically. And although I wasn't sure where every single object went, I figured it out fairly painlessly.
The game is short and ends abruptly though there isn't much of a plot to the game, it's just a slice of life, so it isn't too bad.
It's good.
The game has a fair balance of letting you place what you want where while still making you think by forcing you to place things logically. And although I wasn't sure where every single object went, I figured it out fairly painlessly.
The game is short and ends abruptly though there isn't much of a plot to the game, it's just a slice of life, so it isn't too bad.
It's good.
What a goofy little game.
There's a fun japanese quirkiness to this game, from the cutscenes and the characters to the gameplay and visuals.
This plays very uniquely to any other rhythm game I've played, and it is pretty fun to get the hang of, but it feels reminiscent of the first Guitar Hero game. Incredible concept, but the gameplay needs fixing. It's too punishing and can feel a little awkward in terms of timing and visual feedback. Not to mention that it's simplicity leads to some difficulty of executing certain patterns, since the game only utilizes one button for it's "attack" phase. When they want to do mutiple fast button presses, it can be hard to time it correctly.
So yes, the gameplay can be a turn off if you can't put up with it's quirks. However, if you can overcome them, you have a great little game. The songs are a treat to listen to and they are all accompanied by really creative battles with weirdos.
It's a very short game, but there is an extra difficulty mode. I did not bother with this as the game was hard enough for me to begin with, but I had fun with my time with it. I'll probably revisit this sometime in the future.
There's a fun japanese quirkiness to this game, from the cutscenes and the characters to the gameplay and visuals.
This plays very uniquely to any other rhythm game I've played, and it is pretty fun to get the hang of, but it feels reminiscent of the first Guitar Hero game. Incredible concept, but the gameplay needs fixing. It's too punishing and can feel a little awkward in terms of timing and visual feedback. Not to mention that it's simplicity leads to some difficulty of executing certain patterns, since the game only utilizes one button for it's "attack" phase. When they want to do mutiple fast button presses, it can be hard to time it correctly.
So yes, the gameplay can be a turn off if you can't put up with it's quirks. However, if you can overcome them, you have a great little game. The songs are a treat to listen to and they are all accompanied by really creative battles with weirdos.
It's a very short game, but there is an extra difficulty mode. I did not bother with this as the game was hard enough for me to begin with, but I had fun with my time with it. I'll probably revisit this sometime in the future.