2013
Its story is a noticeable step down from BW1 but I think it makes up in the gameplay department. One of the best national dexes ever, an expanded and changed world, several endgame battle facilities and modes...a HARD mode (although it's super tedious to obtain) - this game is the one where I'm most reluctant to delete my save file.
1986
2017
Still good, but vastly overrated. Worst story in the series (I dare you to give me the name of the new boss of team rocket. you can't.), awful encounter tables on each route, horrible gym teams with bad variety, the worst champion in the series, most new pokemon were locked behind the postgame, bad level curve, the list goes on. It's not the worst game in the series and has its highs (furret my beloved) but there is so much to dislike whenever I come back to this game.
JFA, particularly Franziska's personal story, is a story that grew on me immensely. Aside from 2-1 which is completely irrelevant in every way, all of the cases (yes, even Big Top) thematically contribute to the intertwining plots. On one hand, Phoenix is wavering over his ability to make people's lives better by finding the truth, as he is awarded with increasingly bitter rewards upon successfully defending his clients. The other plot concerns the pervasive sibling rivalry between Franziska and Miles.
Franziska's contempt for Phoenix parallels in Mimi's anger towards Dr. Grey, and Acro's resentment of Regina. She blames Phoenix for "Proecutor Miles Edgeworth Chooses Death," and the intertwining plot threads masterfully culminate in Farewell, My Turnabout.
Franziska's win in court that she so desperately desires is stripped of her, as she gets shot in the shoulder just as her father was. Adrian Andrews' resentment against the culprit once again parallels Franziska's own troubles, and subsequently feels attached to the prosecutor. Phoenix and Miles, have come so far themselves, and the entire case shows how the plot threads throughout the game can excel even in the midst of logic issues (2-3) and filler (2-1), so long as the overarching narrative themes are sound.
Franziska's contempt for Phoenix parallels in Mimi's anger towards Dr. Grey, and Acro's resentment of Regina. She blames Phoenix for "Proecutor Miles Edgeworth Chooses Death," and the intertwining plot threads masterfully culminate in Farewell, My Turnabout.
Franziska's win in court that she so desperately desires is stripped of her, as she gets shot in the shoulder just as her father was. Adrian Andrews' resentment against the culprit once again parallels Franziska's own troubles, and subsequently feels attached to the prosecutor. Phoenix and Miles, have come so far themselves, and the entire case shows how the plot threads throughout the game can excel even in the midst of logic issues (2-3) and filler (2-1), so long as the overarching narrative themes are sound.
2021
Not as good as I would have hoped. It does nothing to innovate on the traditional JRPG format. I also don't like how Act 3 tries to completely retcon Act 2. This might sound like an odd comparison but if you've played Persona 5 Royal, your motives in act 3 are similar to the final villain's. It just leaves a weird taste in my mouth and certainly didn't help that your skill trees regress as soon as you go back in time. I'm so tired of the repetitive music that plays in every single DQ game (lol rest in piss sugiyama). I liked the characters, though. Erik and Hero definitely have a thing.
1998