133 Reviews liked by draguO_doT


No necesitaba jugar un shooter genérico para darme cuenta de que los shooters genéricos son propaganda estadounidense y que matar civiles esta bastante mal, pero supongo que alguien sí y que le habrá salvado de alistarse en la marina y que su mujer le ponga los cuernos con el vecino

might sound a bit pretentious but i do think this is a pretty much perfect game, I cant see any way to improve the gameplay itself at all.
While i do enjoy spin-offs on the idea of Tetris such as Tricky Towers, they don't really IMPROVE the gameplay, only alter it.

este juego se llama el gordo y sus amigos cambienlo

The actual platforming levels and time trials are fun, too bad fully 1/3rd of the game is gimmicks and vehicle levels.

Feel exactly the same as the majority regarding this game. Platforming levels are fun. Vehicle levels suck. And god are they fucking miserable, with the motorcycle and plane levels especially. Like really ND, it wasn't enough to make the motorcycle handle like a tank? Now we gotta do it in the dark w/ fat UFOs blocking the road and chasms sucking you in for barely clipping their edges? Y'all crying about Abby in 2020, ND been trash since '98 for this nonsense. AND the fact that the secret world (26-30) only consisted of VEHICLE levels (not counting the two secret paths for already-existing levels)? Was so disappointed when I came to that realization, this just might be my least favorite of the trilogy.

Isnt it weird that the Best Gamecube Game wasnt Even on the Gamecube?

great gameplay, great level design, and a slapping ost

Great 3D platformer similar to Mario 64 and Banjo-Kazooie, while also having it's own identity. All of the developer support and interaction with the community acts as the cherry on top of this fantastic game.

Game is great. Most notably Hat Girl controls incredibly offering a feeling of freedom of movement whilst also offering a lot of things to learn and improve at, the game's personality and sense of humour is very entertaining and deeply endearing, and the variety both in level design and the challenges you face means the experience never feels repetitive or like it's overstaying its welcome.

I particularly love how unique and different the level concepts are from most other platformers. I also, frankly, just love how fun the game is. I also love that the game has an actual challenge mode to push you to your limits.

incredible narrative on games as art, difficulty, the digital medium of language and creation, authorship, and finding comfort in trash and frustration.

the anti-Celeste: a game about climbing a mountain with no way to adjust the difficulty, no special abilities, no one around to help you, stripped down to only the game, your hand, and your will.

i understand if the gameplay is not for you, but it's also an incredible speedgame, look it up.

Everything that made Warped bad but amplified. Bad graphics, long loading times and tons of stupid gimmick levels make this an awful experience. Just play the original 3 and CTR and forget the rest of the series even exists.

If this game is so good why is there no interesting platforming in it??