The second excellent iteration of the formula established in Uncharted 2.
For this one I remember there was a lot of hype. The resulting money probably funded the ambition leading towards the juggernaut that was The Last of Us.

Nevertheless, with other joints reproducing the cinematic action game formula, itโ€™s not hard to see why Naughty Dog ultimately decided to put this series on ice for half a decade, waiting for the moment in which new technology could bring something new to the table, with the 4th game (to then put the formula to rest for a still-elapsing amount of years). Just imagine the disappointment that would be a fourth mainline uncharted game in 2013.

Anyway, played this one on the Nathan Drake collection, on ps4.

A total work of art. Changed something in me.

too worlds too.
i was struggling to remember what game this was, since my memories smushed it together with gothic iv. and now i just remembered that i also played bound by flame ๐Ÿคฆ. oh my

"Did I ever tell you what the definition of insanity is?"

"๐ฉ๐ž๐š๐œ๐ž ๐๐ฐ๐ž๐ฅ๐ฅ๐ฌ ๐š๐ฆ๐จ๐ง๐  ๐ฎ๐ฌ"

๐˜ ๐˜ฅ๐˜ฐ๐˜ถ๐˜ฃ๐˜ต ๐˜บ๐˜ฐ๐˜ถ ๐˜ค๐˜ฐ๐˜ถ๐˜ญ๐˜ฅ ๐˜ฆ๐˜ท๐˜ฆ๐˜ฏ ๐˜ช๐˜ฎ๐˜ข๐˜จ๐˜ช๐˜ฏ๐˜ฆ ๐˜ช๐˜ต... ๐˜ต๐˜ฉ๐˜ข๐˜ต ๐˜ธ๐˜ฉ๐˜ช๐˜ค๐˜ฉ ๐˜ค๐˜ฐ๐˜ฎ๐˜ฎ๐˜ข๐˜ฏ๐˜ฅ๐˜ฆ๐˜ฅ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ด๐˜ต๐˜ข๐˜ณ๐˜ด, ๐˜จ๐˜ช๐˜ท๐˜ช๐˜ฏ๐˜จ ๐˜ญ๐˜ช๐˜ง๐˜ฆ ๐˜ช๐˜ต๐˜ด ๐˜ง๐˜ถ๐˜ญ๐˜ญ๐˜ฆ๐˜ด๐˜ต ๐˜ฃ๐˜ณ๐˜ช๐˜ญ๐˜ญ๐˜ช๐˜ข๐˜ฏ๐˜ค๐˜ฆ.
๐˜Œ๐˜ญ๐˜ฅ๐˜ฆ๐˜ฏ ๐˜™๐˜ช๐˜ฏ๐˜จ, ๐˜ฐ, ๐˜Œ๐˜ญ๐˜ฅ๐˜ฆ๐˜ฏ ๐˜™๐˜ช๐˜ฏ๐˜จ! ๐˜š๐˜ฉ๐˜ข๐˜ต๐˜ต๐˜ฆ๐˜ณ๐˜ฆ๐˜ฅ... ๐˜ฃ๐˜บ ๐˜ด๐˜ฐ๐˜ฎ๐˜ฆ๐˜ฐ๐˜ฏ๐˜ฆ, ๐˜ฐ๐˜ณ ๐˜ด๐˜ฐ๐˜ฎ๐˜ฆ๐˜ต๐˜ฉ๐˜ช๐˜ฏ๐˜จ.
๐˜‹๐˜ฐ๐˜ฏ'๐˜ต ๐˜ต๐˜ฆ๐˜ญ๐˜ญ ๐˜ฎ๐˜ฆ ๐˜บ๐˜ฐ๐˜ถ ๐˜ค๐˜ข๐˜ฏ'๐˜ต ๐˜ด๐˜ฆ๐˜ฆ ๐˜ช๐˜ต. ๐˜“๐˜ฐ๐˜ฐ๐˜ฌ ๐˜ถ๐˜ฑ ๐˜ข๐˜ต ๐˜ต๐˜ฉ๐˜ฆ ๐˜ด๐˜ฌ๐˜บ. ๐˜๐˜ต ๐˜ฃ๐˜ถ๐˜ณ๐˜ฏ๐˜ด!

the arkham games, this, mad max, all the same game.

2022

The Fez followup we all needed.

This game is very strange. The pacing is all over the place. The scale is off. The story is nonsense.

This review contains spoilers

This game fills me with melancholy. It has the vision, and what a vision it is. The semi-realistic fantasy world. A roadtrip. A promised love that fate does not allow to flourish. And the weight of the responsabiity a leader has to accept. Yes, the prince's life was promised for martyrdom, and their happiness will come in a beautiful dream, but still, the pain is insurmountable.
This game makes me long for memories that never were, for a past that never existed, and makes me hope for something that has already passed.
Long death, o Final Fantasy XV.

Blackthorne followup. The pixel art is gorgeous, but im not very onboard with the themes going on this one. Very retrograde.

man, kingdom hearts II is so good

Blasphemous has a fundamental contradiction at its heart, being half a metroidvania, and half a 2d soulslike.
A good metroidvania has a progression curve that greatly empowers the player by the end, with the character dominating the world and zolting from one side to the other of the map with little effort.
This game, being a soulslike, does not have this progression and keeps the hit/dodge/parry challenge focused thoughout its whole playtime. Also, the soulslikeness, in this case, brings the first Dark Souls as influence, being a more slow-paced game, wich reinforces that fundamental contradiction. There are some frustating waiting games on this one - even in the optional tie-in challenge plataforming dungeons.
Folks at the kitchen addressed this problem on the sequel, making a more satisfying game by introducing several metroidvania tools to diversify the players' options of combat and traversal.
Nevertless, Blasphemous is a fantastic game, with an engrossing and unique vision, that kept me hooked to its immaculate pixel art and animation. When playing it, you just keep wanting to see what will come next.
The sequel is a better game, but this one has more elegance in its setting, themes and narrative, constructing a world of martyrdom, contrition and propitiation, where the suffering that marked the christian ideology gets removed from its historical context, and presented at face value, as an all-encompassing dogma, thus reflecting back to the mythos all the cruelty that marked the reality of its religion's trajectory.
Oh, and do yourself a favour and ๐ฉ๐ฅ๐š๐ฒ ๐ข๐ญ ๐ฐ๐ข๐ญ๐ก ๐ญ๐ก๐ž ๐’๐ฉ๐š๐ง๐ข๐ฌ๐ก ๐๐ฎ๐›.