eyezack
1997
1997
1998
1997
pretty standard arcade beat em up with some power ups that make the game worth finishing. not perfect whatsoever, but it's fun. just some odd decisions made, like why add ledges if the enemies can't fall off of them? why are some of the better special moves mapped to a quarter circle + jump? why give the final boss 3 full bars of health? very quarter munchy so i'd recommend playing with infinite credits.
still had fun with with it tho, just as a game that released the same year as Battle Circuit, it's pretty easy to pick this one apart.
still had fun with with it tho, just as a game that released the same year as Battle Circuit, it's pretty easy to pick this one apart.
2001
1996
1995
1995
1999
1989