God of War (2018) takes a perfect amount of inspiration from its contemporaries such as The Last of Us and thrives with it. The gameplay gradually develops throughout the beautiful storyline from a simple hack and slash to a detailed system that both acknowledges and praises its predecessors.

Arthur Morgan is the perfect protagonist for this style of game, and that opinion is boosted by Rockstar's unmatched writing. Red Dead Redemption 2 undeniably struggles from major issues in its pacing, however I can still appreciate it for it's technical achievements, and when the story works it strives.

Unlike any other piece of media I have ever experienced, I can confidently say that The Last of Us Part II genuinely affected the way I thought and comprehended things for a long time. A story that feels this grounded, harsh, raw, and real being set in such a depressing world really made me reflect on my personal experiences, and what matters to me. Nothing I have played takes such dramatic risks so frequently and manages to land them all. Story aside, the gameplay is enhanced from the 2013 original and is perfected.

The original The Last of Us was pioneer for the third person storytelling genre that followed its release, and personally still stands as having my favourite beginning and end to a game. However, The Last of Us' simple gameplay (although charming) hinders the feeling of innovation that it would otherwise provide.