To put it as bluntly as possible, Horizon Zero Dawn feels like a compelling game based on the very uncompelling Ubisoft-esc open world style. By that, I mean the basic gameplay and world design are extremely basic and cluttered with an abundance of filler, however the game thrives in other elements such as its compelling story and concepts. The story managed to keep me engaged throughout its campaign, but I do question if I would have even bothered to finish it if it was even slightly less interesting.

2022

From the perspective of someone who had yet to play Stray, it seemed to be a creative and innovative game with a major scope backed by conglomerate Sony. At least that is the way I perceived it as someone who followed the game up to its release; to some extent, Stray does deliver in the way of it's gameplay that feels unique and clever, however the lack of development and progression with that core concept is disappointing. Just like the gameplay, the story undeniably had blossoming potential that went to waste with extreme plot holes and so many unexplained loose ends. Stray feels like it could have been so much more, and although I do understand the limitations of such a small team, the game currently remains in a bland in-between of a triple A game and a short indie gem.

Super Mario Bros. Wonder is a true breath of fresh air for the side scrolling franchise. Every single level feels unique and thrives on such creative gimmicks provided by the Wonder Seeds. The worlds, level designs, character options and 'badges' all have such care put into them, and any issues I have are based more on personal preference rather than objective flaws, so I will reserve further judgment

When I describe Telltale's The Walking Dead's story to my friends, I say "it is like The Last of Us but without the positive moments". This game is absolutely heartbreaking in every metric, and the decisions the player has to make are harder than any puzzle in a game I have played. Speaking of puzzles, the "gameplay" is point and click as expected, however the amount of mundane walking set pieces brings down the pacing and quality of many chapters.

Super Smash Bros. Ultimate was given the rare opportunity to be a game that had a scope incomparable to any of it's predecessors whilst maintaining a similar budget to them, which lead to one of the most fulfilling, ambitious, and entertaining multiplayer games I have ever played. However, Ultimate's focus on its roster and multiplayer offerings left its single player content as relatively mundane.. a lack of Trophies and other franchise staples is flat out disappointing. That may be unfortunate, but don't get me wrong, as a multiplayer game Smash Ultimate thrives and easily surpasses every other game in its series.

Alike to millions of other people, Animal Crossing: New Horizons was my comfort in the 2020 quarantine. So many memories spent living in this world that I'll never forget. The personality that Animal Crossing carries is so unique to it and I can presume would be hard to replicate, however the lack of features and the way Nintendo drip fed more over the course of two years was ridiculous, and undeniably damages my overall perspective of this game. Regardless of its post launch support, New Horizons is truly a special game that distracted millions.

Bayonetta is a prime example of Hideki Kamiya's game design at work. It may be mundane to say, but Bayonetta's smooth and defined gameplay tied unique storytelling are made for each other and work perfectly hand in hand. The scale of the game is grand with insane set pieces and massive bosses. The main issue I had with Bayonetta was its length; I finished the game in 5 hours, and because of that, didn't really have the time to be accustomed with the characters and their ambitions, making for less impactful scenes.

Marvel's Spider Man 2 strides in the idea of expanding on the highs that its two predecessors had; the traversal, gameplay, side missions, and story are all of high quality. However, the same issues that its predecessors had are still existing and now more annoying than before; a Ubisoft-style open world filled with mundane collectibles (iykyk), unintelligent AI, and plot holes are still around in this game and feel more prevelant the third time around. Nethertheless, If you were able to forgive the original Marvel's Spider Man for its flaws and fell in love with its story and gameplay like many others, you'll still have a blast with this game.

Marvel's Spider Man: Miles Morales features the same highs and lows as its predecessor; flawless swinging and gameplay with redundant side missions and open world content, but on a much smaller scale for the same price. Miles Morales would have made significantly more sense if it was an expansion for the original PS4 game, however when price is out of the picture, it is still a compelling experience for any superhero fan.

Marvel's Spider Man traversal and gameplay loop are addictive in every sense of the word; they are satisfying, polished, and intuitive. Unsurprisingly, the storyline is compelling and suffices. Marvel's Spider Man succeeds in the basic elements of a triple A game, however when analysing the more minute details such as the attention to detail, open world design, and side activities, I can't help but think about how safe of a product this is.

Ghost of Tsushima is the 'Open World Ubisoft Formula' perfected. With those expectations set, the overly linear mission-to-mission gameplay with a world that's beauty shrouds its emptiness can easily be forgiven by the polish and consistency that Suckerpunch has implemented.

God of War Ragnarök is the perfect sequel. It honours all of its predecessors whilst innovating more than I could have imagined. The combat is improved from 2018, Santa Monica's storytelling is once again some of the best in the industry, and the visual presentation is top of its class.

Without fail, Ori and the Blind Forest consistently managed to stun me for every moment of my playthrough. The slight lack of content is easily dismissible as everything Ori attempts is done right and is outstanding.

The first few hours of The Witcher 3 are packed with wonder and genuine disbelief, but once that has settled the gameplay and exploration are nothing special. The storyline, however, strives and at no point stutters.

Everything that makes Rockstar Games themselves is put on full display in Grand Theft Auto V. Their witty humour, ambitious storytelling, banging soundtracks, industry leading voice acting, and immersive worlds are everywhere in GTA5, but so is Rockstar's few flaws, such as janky controls.