Half of the best FPS singleplayer campaign of the generation, copy-pasted to get the thing out the door.

Secretly the most interesting game of 2020 that nobody played. Makes some incredible strides in VR level design and storytelling that - if you're not willing to play along - chafe against the edges of the technology, but that undersells how truly wild it is to play this game as a fan of the series. The only thing Boneworks has over this game is the physics interactions, but if that's all you're in VR for, I think you're really missing the point.

The last third of this game drags so hard - and the normal difficulty was uncomfortably easy - but for the first forty hours or so, I was really invested in my students, which is a great feeling.

The core appeal of this game, for me, was the discovery, which makes it un-replayable until I inevitably suffer dementia.

But man, was that first playthrough magical.

Starting my account off with a virtue signal rating just to make sure people know I'm on the level here. This game is a perfect platformer - except for a couple of the tougher tricks not being tutorialized very well. Bonus points for being an indie pixel platformer that actually gets pixel graphics right.