36 Reviews liked by guss


Ever since I beat P3FES, and after I beat P5R, I was so certain that this felt like the third game was the weakest in the new-gen trilogy, and a lot of it came down to how much of the game felt like a testing ground for the later, superior titles. However, one thing that never changed across these two titles was its story and characters, which is why I was so incredibly fond of FES even when the gameplay felt like an utter slog to batter through for almost 50 hours.

So when this remake comes along and bulldozes my biggest complaint about the game, and instead improves upon it in such a refined manner gameplay wise WHILE adding to the games best aspects, I completely fell in love with Persona 3 once more.

While it maintains some of the same issues from the original such as the weak social links and Tartarus still being inferior to Palaces...it didn't even remotely bother me. Getting to re-experience this story and its world once more with a fresh mind gave me a newfound love and appreciation for everything that it stood for. Originally I thought it had the weakest cast in the series compared to 4 & 5's. Now, it's my favorite friend group (though 5R still has the best overall characters). The growth they experience individually and together from a ragtag group of shadow fighters to people who genuinely care for one another through the hardships and loss they face...man, playing through P3R has made it more apparent to me than ever that I had held a bias to 4 & 5 that needed to be unclouded.

With new additions to Tartarus and the inclusion of Theurgies, the Great Clock, fortunes, the baton pass and even more, this game is far more enjoyable than before and I didn't even really feel like it was a struggle. It's also an easy game, but I'm completely fine with that. The new hangouts are an awesome idea that not only fleshed out members of the cast without links, but also just made me love the ragtag dorm crew even more than before. It just gives them the extra spark that they needed to not feel hollow.

The game is good looking and although it is easy to criticise the modernisation of the game taking away from the same charm FES had...frankly I don't care. The game looks amazing, the lighting is somewhat off, but turning down the brightness meant it never bothered me. It's slick, stylish and complete eye-candy from the new animated cutscenes, the general visuals and honestly, even the 3D animated scenes had their charm.

I just completely and utterly fell in love with P3 again and up until the end all I could think was...why was I downplaying it, even though it's been a 10 for me? Somehow, I don't think I did this beautiful game enough justice in the first place, but with all these new additions it's harder to criticise what it currently is and looking back at FES, I don't think I'd even remotely recommend FES over Reload.

P3 is the strongest story thematically of all the Persona titles (yes, including 1 & 2), and in conjunction with the game's exploration of its ideas of mortality and coming to terms on it on our own, it's also the most potent story in the franchise. It's the one that speaks to me the most and it's a story that I hold even closer than before.

All rambling aside, all I can say is as much as I love P5R, even playing through P3R has made me reflect upon P5R and made me realise where its shortcomings were and as a result...I have to say it.

Persona 3 Reload is my new favourite game of all time, and in turn, my new favourite work of all time.

I live in mortal fear of Marguerite.

Fair play to Capcom, they realised RE6 was a complete abomination and took on board the criticism. The first two thirds of this game are bordering on a 5/5 but as is always the case with Resident Evil these days they had to include some over the top gun toting nonsense by the end.

Alas, don't let that detract from the sublime craft of the Baker House. I would argue it is the best setting Resident Evil has ever devised.

Resident Evil 7 is one of the best games in the series, the idea that the game was a return to form for the franchise has been done to death, what’s more interesting is everything it did differently.

A new tone and art style, Resident Evil 7 is grounded in a way the games before it never even attempted, the art direction makes the horror scarier and the zanier parts more surreal, the perfect balance between true scares and pure camp that few games have ever managed.

A setting that will stick in my mind forever, Resident Evil 7 is the perfect blend of classic Resident Evil and 2010s pop horror games.

this game is near perfect until it becomes a resident evil game

Put it back up to 4 stars because madhouse was a lot of fun.

Resident Evil 2 remake was not my first Resident Evil game, but it was the first 3rd person Resident Evil game that I have extensively played and I wish I played this sooner. The first thing worth mentioning is that the graphics are absolutely stunning and really utilize the capabilities of the consoles they were on. I'm usually not wowed by a game's visuals but this was an exception. The level of detail present adds to the fear factor of the survival horror elements present in the game.

The gameplay is fantastic. Leon and Claire both feel great to control and some of the different weapons they use help them feel somewhat unique from each other. Leon and Claire both have scenarios where you briefly play as a character present in their respective version of the story. While I didn't appreciate them as much as I did other parts of the game, they were still neat additions and a small breath of fresh air away from the main gameplay.

The survival horror elements that the original Resident Evil captured perfectly are still here. I still felt that feeling of dread running around the police station hoping I didn't run into any lickers or a bunch of zombies that I would not be able to handle all the while managing my health and inventory throughout my adventure. That feeling of tension adds a level of immersion and enjoyment that make Resident Evil 2 and really Resident Evil as a whole great.

The only thing that bothered me was that Leon's and Claire's stories outside of playing as Ada or Sherry for a short time depending on who you choose and the A & B scenarios both don't have enough changes to really make it worth playing again. Most of the same things still happen which makes the B scenario feel redundant. There is the true ending, but even that only just adds a small boss that's pretty easy to beat. I still enjoyed playing through the game with both characters, but really just wanted to see a few more differences to make each playthrough stand out.

Overall, Resident Evil 2 remake is a superb remake and game.

There's nothing particularly wrong about this game, in fact, it's really well made. I was just kinda bored a lot of the time since it feels very derivative of most AAA open-world games, especially Ubisoft ones.

The ending was fantastic tho.

One of the best games I have ever played. Great Story, Plot, Characters, and Use of Visuals. The Island of Tsushima is vast and feels like the content is vast while different. Combat was great and the implementation of ghost tools enhances gameplay. Elements of Japanese Culture are greatly used. The use of history is great and the villain is compelling. The story between Jin and his uncle is emotional and helps close out the story.

Whoever had the idea that an ode to Akira Kurosawa should be built on soulless ubisoft mechanics needs to resign as an artist.

This is my second time playing this game since (relatively) close to its release and man does it hold up. From its richly detailed and gorgeous world, the character development, the engaging narrative, the perfect mixture of stealth and combat gameplay that feels equal parts challenging and gratuitous, to the deep exploration and the sheer sense of discovery. Everything about this game is absolutely superb. It may lack in originality (as it isn’t doing a great deal of things we haven’t seen before in countless other open world games) but it manages to refine/perfect a lot of what we’ve seen before. It executes its core ideas with a degree of passion, care, and focus that is unparalleled to the majority of its contemporaries and in a way that transcends whatever minor quibbles i may have taken with it. Ghost Of Tsushima is a game that i will remember for a very long time. It’s a game i’m sure i’m going to continue to revisit as the years go on. It’s a game i truly love and wholeheartedly believe in. It’s a game that thoroughly and fundamentally understands what makes for a fun video game, it understands what makes for a meaningful and engaging gameplay experience, it understands what makes for a compelling narrative that leaves you content and satisfied. It’s a game that goes above and beyond in every way imaginable. It’s a game that achieves so much that it really had no right to and it nails it in every single degree. It’s a game i truly love and wholeheartedly believe in.

Everytime Ocelot is on screen the game turns into a 12/10 masterpiece

If "The Best is yet to Come" does not play as I'm dying on the ground while making an emotional speech about environmentalism or something, I simply refuse to die until it does.