I actually really wanted this game to be good.

Rest in peace.

Better than the OG, just better enemy design & gun play / level deisgn.

Barely a game, more of a proximity voice chat room

Never in a game has the big bad been introduced in the final hour, and still be the best villain in gaming history. The final 30 minutes of this game is probably the most hype character action experience going.

That being said, that last statement is mostly applicable to the rest of this game too.

My favourite tech-demo gone game. Bummed that we never got a game like this ever again. A hallmark of experimental early 360 titles.

Bungie must have performed ritual sacrifice(s) to make a game as good as it was on Xbox 360 hardware. Truly a mythical tier game.

Space combat = the most amazing Star Wars RTS experience of all time.

Ground combat = the worst Star Wars RTS experience of all time.

Glad this game exists, the Alien license finally got a game that lives up to the hype. Very replayable and graphically pleasing. Well optimised too !

Absolutely legendary RPG, the Suicide mission is truly a magnum opus of Bioware storytelling & game design.

This is my favourite genre of autism

So glad the concept of episodic releases is dead. This game is far too short and doesn't contribute to Half Life at all.

Not as good as Half Life 2, but it's a really cool experience. Also, fuck you valve for just leaving an unsolved Cliffhanger for 15 years.

I hate this game and I hate how I bought into the hype, I also hate how I somehow forgave 343's releases of Halo 4 & 5.

This is the game that made me lose it with 343 and Halo, I will stick to my Bungie classics thank you