A timeless classic. I've probably replayed Chrono Trigger from beginning to end 5~ times in my life, though I've started countless runs.

I can't give this title as good of a rating as FES on the PS2 strictly because of the lack of environments to explore. While you don't miss out on much, you do miss out on the atmosphere, and as such I just can't enjoy it as much as I enjoy the original.

Premise is terrible, writing is terrible, honestly unbearably stupid. I turned it off after my mom who is younger than me cause all babies get put in a closet dimension where they age to adult hood in a day got killed and I turned into a dragon.

Also I gather you can give birth to children who also age to adulthood in a day that you can then sexualize. Which is some next-level degenerate shit. The fuck is wrong with you people?

Premise is terrible, writing is terrible, honestly unbearably stupid. I turned it off after my mom who is younger than me cause all babies get put in a closet dimension where they age to adult hood in a day got killed and I turned into a dragon.

Also I gather you can give birth to children who also age to adulthood in a day that you can then sexualize. Which is some next-level degenerate shit. The fuck is wrong with you people?

The worst game I've ever 100%ed. This game taught me to hate SMT properly. Not being ironic, either. Don't mess with me.

The absolute best RPG on the DS, and probably the last good JRPG made by Square Enix.

Decent game. Story has a lot of plot holes that mostly revolve around time travel inconsistencies. Combat is enjoyable, though the mechanics, when mastered, make it extremely easy. Kind of outlives its welcome mostly due to that fact.

This is the definitive JRPG with changeable character classes. It also helps that all the characters are a pleasure to know.

Of the classic Final Fantasy games, this one has my favorite cast of characters. Most of the archetypes that I enjoy most in story telling probably come from playing this game.

Though the story eventually hits a brick wall and shatters into a million pieces, it's one of the absolute most enjoyable games I've ever played.

Removed all the core RPG mechanics, skills don't affect dialogue, intelligence only affects experience gain, dialogue success is a dice roll, charisma increases odds of those dialogue dice rolls. Not a bad game, but a terrible Fallout game.

This review contains spoilers

I enjoyed this game up until midway through it when you realize there is no good ending and all your efforts are in vain.

Japanese horror stories have historically always been this way. There's some spirit that is angry for some reason, and you can do everything you can think of to soothe the spirit, but it will never be soothed. You can't exorcise it, you can't avenge it, you can't redeem it. It's just some evil entity that will never stop.

I really hate these types of stories, and it's basically true for all Japanese horror.

Game was enjoyable if it weren't for that.