Bio
Jamz from Jamz LPs on Youtube and Twitch:
My Twitch: https://www.twitch.tv/jamzlps
My Youtube: https://www.youtube.com/@jamzlps
My rating scale:
5 Stars: A fantastic game that at the time of release had little flaws. A seminal work that really pushes the artform forward in one way or another.

4 and half Stars: Just shy of true greatness. Has a few glaring problems that can't be ignored, but still a must-play.

4 Stars: A fun experience and a good time can be had here. A game of this quality has several major flaws that might limit its appeal, but it's still well worth your time.

3 and a half stars: The flaws of a game with this rating really begin to affect the enjoyment of it. Might be worth a look at least.

3 stars: Playable, but why would you want to? Average. Limited appeal, but could be enjoyed by someone. Wait for a price drop.

2 and a half Stars: At least you tried.

2 Stars: Officially bad.

1 and a half Stars: Woof

1 Star: No

Half-Star: Hell No!
Personal Ratings
1★
5★

Badges


Replay '14

Participated in the 2014 Replay Event

Adored

Gained 300+ total review likes

Organized

Created a list folder with 5+ lists

GOTY '23

Participated in the 2023 Game of the Year Event

Loved

Gained 100+ total review likes

Popular

Gained 15+ followers

Well Written

Gained 10+ likes on a single review

2 Years of Service

Being part of the Backloggd community for 2 years

Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

Elite Gamer

Played 500+ games

Listed

Created 10+ public lists

GOTY '22

Participated in the 2022 Game of the Year Event

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Chrono Trigger
Chrono Trigger
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
Kingdom Hearts
Kingdom Hearts
Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Shadows of Amn
Donkey Kong Country
Donkey Kong Country

779

Total Games Played

031

Played in 2024

003

Games Backloggd


Recently Played See More

Street Fighter Alpha 3 MAX
Street Fighter Alpha 3 MAX

Jul 20

Killer Instinct: Definitive Edition
Killer Instinct: Definitive Edition

Jul 16

Fatal Fury
Fatal Fury

Jun 26

Alice: Madness Returns
Alice: Madness Returns

Jun 22

Street Fighter 6
Street Fighter 6

Jun 22

Recently Reviewed See More

Leave it to Capcom to release the definitive version of the second best 2D Street Fighter game exclusively on the PSP. This version of the game has everything you could want. All the characters from the arcade version are here, as well as the World Tour mode from the Playstation and Dreamcast ports. In addition, they cleaned up the game's audio, added Yun, Maki, Eagle from Street Fighter 1, and even included Ingrid, the one shining point in the otherwise dismal Capcom Fighting Evolution. It also added 100 made vs. mode, a dramatic battle mode, a mode where you can just fight the final boss, and so much more. What's preventing me from giving it a perfect score is that it's stuck on PSP to this very day. But if you play it on emulation, you're in for a real treat.

I was wondering if you wanted to hang out with me and smoke weed and fill our bellies with diet soda and play Burnout: Revenge for the PS2?

Eleven years is a long time in any industry. In the period between American Mcgee's Alice and its sequel, Alice: Madness Returns, we had an entire console generation, the birth of Steam, the collapse of Sega as a first party developer, the rise of Microsoft as a first party developer, and the near collapse and resurrection of Nintendo.

We had Grand Theft Auto III and IV, Guitar Hero and Rock Band, Pokemon solidifying itself as more than just a fad, Call of Duty, and many amazing titles. How would a sequel to Alice, which was a game full of innovation, hope to compete in this climate?

The answer apparently was backslide. Set one year after the events of Alice, the titular character, while out of the asylum, is still being treated for her illness by a psychiatrist named Dr. Bumby. While she is thankful for being out the asylum, something doesn't feel right in her mind. Like she is forgetting something important. It is then that she is drawn back into Wonderland, to discover that an outside force called the Infernal Train is wreaking havoc. The rest of the game is trying to stop the train and to reclaim Alice's lost memories. The story carries this game, if I'm being completely honest. It takes things that were merely implied in the first game and extrapolates on them to a great degree. Without spoiling too much, this game is even darker than the first in terms of subject matter and it really messed with me at times. The dialogue and writing is even more polished than ever. It's a good thing the story is as well told and crafted, because the gameplay is objectively worse.

Before I write about that though, I want to give mention to graphics and sound. Most of the cast returns from the original game and continue their spectacular work. While the music of this game can't compare to Vrenna's work on the original, Jason Tai and Marshall Crutcher do a good job (though Vrenna did contribute one track to the game, and it's admittedly one of the better tracks).

Graphically this game uses Unreal Engine 3, and it's a great representation of what the engine could do when it wasn't being a slave to brown. The excellent art direction shines through. That being said, it pains me to say that this game has serious performance issues. I have an AMD Ryzen 5600G processor with 16 GB of RAM. I shouldn't have this much slowdown, especially from a game that runs on Xbox 360. And if you have an older system, the only thing that solved my stuttering problem was playing the game 640x480.

In terms of gameplay, this game is a bit of a collectathon in the vein of Banjo-Kazooie with the combat of a Zelda game. While it is fun, the camera's lock on feature has some difficulty targeting what you actually want to attack. There's a lot of variety in stages to spice things up, too. The problem is there's not a task in this game that doesn't repeat itself multiple times. I lost count of how many Mario 64 style slides I went down. It got to the point where if I had to solve one more sliding block puzzle, I was going to puke. As soon as the story begins to pick up steam, it feels like the game pulls you away to do some non sequitor. The result is a 7 hour game stretched out to about 15 hours of content. By the time I got to the game's final (and only) boss, I just wanted it to be over. Which is a shame, because the ending sets up a sequel that will never come. Thank you for that, EA.

It's worth one playthrough, at least. But I don't see myself coming back to this one the way I did the first game anytime soon. That being said, if by some miracle we ever get a third Alice game, I'll be there with open arms. There are few game series with as much untapped potential as this one. As I mentioned in my review for the first game, buying this game is the only surefire way to get the first game. So I say pick it up. And who knows? You may fall in love with it the same way so many cosplayers have and goth subculture has.