I strongly advise against getting 100% in this game. It has cool and unique gameplay and soundtrack, but the grind for some of the achievements (specifically for "Illustration Collection") is disgusting and can spoil the whole fun.

Overall it's a solid game. Besides clunky animations that sometimes can put you out of the mood, it's immersive, it's fun, and it's replayable.

As a huge game music fan I gotta give a shout out to this soundtrack as well. Most of the songs fit perfectly into a vibe and I've even found myself playing a few of them while being on the road irl as well. Great choice by the creators.

Not sure if there's much more to say to this. It's truly an experience... unique experience... every time.

Oh my God... loved it!

The story was okay, nothing too fancy, but also nothing terrible. Could be compared to a typical 80s or 90s slasher movie, I guess.

I am not yet sure how 'big' this game really is in terms of unique endings as it was my first playthrough, but I am sure that there's a lot of potential for some quite surprising ones.

As always I gotta write something about the music, it fits the vibe, isn't overused, and doesn't break the mood at all. Overall that's a plus from me.

To be honest, I've read some of the reviews in here before buying and I almost bounced off of this title...
People were saying that the plot is mediocre or even bad, that the characters 'didn't feel real' and stuff.
In my opinion, if you like it in the first few minutes - you'll love it all the way through. It's a certain style of character building that you either love or hate.
.
.
.
It of course also has some things that I didn't really like. But they weren't annoying enough for me to cut even half a star for them. Just a few things I would've done differently maybe.
Like the controls and camera positioning in the prologue or transitions between cutscenes and gameplay.

Also... the gameplay. Maybe it was intended (it almost certainly was) but sometimes the game lets us walk for literally 0,5s after a cutscene, just to immediately begin another one. It felt like watching a movie with QTE in some sections.
Some people would complain about it, some won't. I didn't mind it at all, just thought I'll leave it here..
.
.
.
To summarize. Great great game if you come into it with a proper attitude. Maybe a little too expensive for its length, but I bought it on -90% sale and I'd suggest you to do the same if you got a chance.

Had a great time...

It's okay as a one-shot game. It's worth checking out for its cool aesthetics.

Both enjoyable and frustrating, just as it should be. The game features some quite unique mechanics and rather unconventional 'puzzles,' if they can even be called that. I recommend you try it. However, I don't recommend going for 100%... trust me... it's not worth it.

2010

Overall, it's a good game, but I found too many shortcomings; therefore, it doesn't deserve anything more than 3.5 stars.

I'll start with the things that I actually liked about LIMBO.
First of all... the ambiance and sound design. You can really feel immersed in this title just by wearing headphones and letting the ambiance play for a while. It can be loud and unsettling, but also gentle and quiet when needed.

Next is level design (some of them, to be exact). The level designers did a good job in creating interesting and often non-obvious puzzles. Most of the time, they place us in an area with only a few objects, which really forces us to think.

There are also things that, in my personal opinion, are not really good, or sometimes even bad.
The main thing that bothers me is the later part of the game, specifically its difficulty and checkpoint placement.
The perfectly timed puzzles were cool as long as they didn't result in death, requiring you to walk all the way back to where you died. The idea is good, but the execution falls short.

In conclusion
Pros:
- Sound design
- Atmosphere
- Creative puzzles (most of them)
- Interesting world-building

Cons:
- Difficulty in the later stages of the game
- Checkpoint placement
- Ending

I expected something more, but it's still a cool game to buy (only on sale).

Cool game.
(I'm pretty sure level 6 has Bee Movie music btw)

Personally I would rather pay for the game and get the longer, fuller story, than download it for free and be left with something that feels just... empty and not finished. I feel like there could be a lot more to tell in this case. Anyway, still worth a shot.

Oh... this game is something else. I am fresh after the ending and thousands of thoughts are running through my head right now, but I am sure of one thing. This game is a MUST PLAY.

Attention to detail, gameplay, plot, everything! Everything is just on point. That's all I have to say for now.

Imma go stare at the end credits a bit more... damn

Honestly, I don't really get why so many people here consider this game to be 'one of the best ever made' or something like that.
Maybe I am missing something, but for me, it's just another F2P indie game to one shot and mayyybe feel something (but not really).

While it's not bad by any means, it's also not exceptionally special.
Graphics and music give out, let's call it, an 'uneasy' vibe, and overall it might be a cool little game to play through when the mood is right.
.
If someone could explain to me why we should all fall on our knees before this game and why it's "the best ever made" I'll be happy to know more.
.
.
.
(By the way, I don't know if it's an engine limitation from back in the day or what, but having no proper diagonal movement in this type of game with this type of level design is a joke)