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kasool
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This game has me absolutely torn. I love everything about it except (most) of its gameplay. The highs in this game are some of the highest this franchise's modern peers have seen and the lows are mind numbingly bad. Final Fantasy 16 is not a roleplaying game. It's an action game with some roleplaying elements. Itemization and stats are pretty much meaningless in this game outside of occasionally getting a new weapon with a bigger number. Side quests are generally boring and environment design makes it clear that it was Creative Business Unit III that developed it. Great for MMORPGs, not so great for single player JRPGs. Yet the visuals, themes, and soundtrack all come together in some of the greatest moments ever. Raw emotion and passion comes through and it's clear this was a game made with love. I give credit for experimentation within this franchise, but ultimately I think this game is severely lacking in good and fun gameplay design.