koffi_duck
Bio
I'm a lurker. looking for the most original, creative and transedental experiences I can get my hands on.
https://www.backloggd.com/u/koffi_duck/list/my-favorites/
I'm a lurker. looking for the most original, creative and transedental experiences I can get my hands on.
https://www.backloggd.com/u/koffi_duck/list/my-favorites/
Badges
Donor
Liked 50+ reviews / lists
GOTY '23
Participated in the 2023 Game of the Year Event
Gone Gold
Received 5+ likes on a review while featured on the front page
Well Written
Gained 10+ likes on a single review
Liked
Gained 10+ total review likes
N00b
Played 100+ games
Best Friends
Become mutual friends with at least 3 others
2 Years of Service
Being part of the Backloggd community for 2 years
Noticed
Gained 3+ followers
Favorite Games
232
Total Games Played
000
Played in 2024
131
Games Backloggd
Recently Reviewed See More
played 1.0
the location of cards to go down should be consistent, or atleast ala spelunky where the exit is always in a location you know it will be (at the bottom). there is a need for crowd control moves in which i can face more than 2 people at the same time without having to switch back and forth between them without having to spend resources, a sweep or something like that, or make it that enemies colliding with each other damage them ala god hand. remove the holding the button to make the heavy moves, just give them a normal button press but with their long start up. remove parry from the game or make it so you have to parry an enemy to get them in a juggle state or something like that
cute little game, I would pay 10 bucks for it not the 20 that is now
the location of cards to go down should be consistent, or atleast ala spelunky where the exit is always in a location you know it will be (at the bottom). there is a need for crowd control moves in which i can face more than 2 people at the same time without having to switch back and forth between them without having to spend resources, a sweep or something like that, or make it that enemies colliding with each other damage them ala god hand. remove the holding the button to make the heavy moves, just give them a normal button press but with their long start up. remove parry from the game or make it so you have to parry an enemy to get them in a juggle state or something like that
cute little game, I would pay 10 bucks for it not the 20 that is now