15 reviews liked by lumishark


Move It is Smooth Moves 2 but just ever so slightly worse.
It’s initially disappointing already as Get It Together showed that WarioWare games with variety beyond their control scheme could exist, but here we’re exposed to microgames that have way too much of a reliance on shoddy tracking over gesturing, a pointless requirement of two joycons and a story that leaves little opportunity for humour.

Me: "Damn, I know I'm on a trip, but I really feel like GAMING today..."

Louvre employee: "Saviez-vous qu'il est étonnamment facile de modifier votre 3ds?"

Say No! More should have been an on-rails shooter, or some other form of arcade gameplay that it's very clearly inspired by.
It has wonderful presentation and a sense of humour, but its writing and themes alone can't carry what is effectively pressing Space every 10 seconds for two hours.
It's one of those indie games that has a phenomenal concept, but really could have gone further by being more conventional.

I love to dip into Groove Coaster every now and again, it's mechanics are very straightforward and the soundtrack's a bit of an acquired taste but the unique visuals for each chart and the dozens of contextual note types really ramp up the exhiliration.

adam sandler as rikiya for the game's dub

there is a house in fata morgana, and every day i am paying emotional rent for it

Nothings turns me on more than tetris

tl;dr - Despite all my issues with this, most of them are likely due to my experience with newer Yakuza games and 3 Remastered remains a pretty fun experience. It's a good game, just. an eh Yakuza game

I have just finished playing this game so this review is subject to change, but I went in with low expecations and tbh. I had a LOT of fun playing this game

PROS:
-Beach dad Kiryu (big pro)
-Majima
-Rikiya
-The entire Ryudo family tbh
-The whole orphanage thing is just so sweet
-Okinawa is SO good
-Story can be p engrossing - it's beaten by later entries of course, but is still a fair sight better than 1's plot


CONS
-No sprinting option
-There is a reason many people call this game Blockuza 3 (ie, all enemies, including random encounters, block like most of your attacks and even when you can deal with it it still slows down fights a lot)
-Most boss fights are just plain painful (bosses that can't be stunned and counter immediately, bosses that can break your guard easily)
-Mob fights similarly painful (Kiryu has no real crowd control moves, and enemies just wait around for Kiryu to hit someone, at which point one of the enemies behind you combos you from the back)
-It feels like over half the substories are just about Kiryu encountering scams in the world of Yakuza. It's funny the first few times then it just starts to wear because the structure is the same for all of them
-Kiryu quite literally can be stunned with a single hit from an enemy, and it's very easy to get stunlocked
-The plot gets real Metal Gear later on. for better or worse, and is pretty shaky in places
-The cabaret club minigame is not fun at all, especially if you've played 0/Kiwami 2
-The game's constant switching between pre-rendered and ingame graphics during the same scene takes me out of the action a lot and reminds me of that one ProZD video about it


lost judgment: the caketo files