56 Reviews liked by mantalon


why couldnt we have gotten TREASURE to develop this šŸ˜­

i simultaneously love and hate the idea of re-playing this game, the chuckster fuckster can suck my asshole. the experience can be like biting a nickel into an ice cream cone

best dialogue in any game ever also I want to fuck the librarian

Goin' down to South West gonna go my bus

a

first shmup i just beat rn, the genre is very intimidating (rightfully so) and most of the time i dont see the appeal. lately ive been interested in some due to presentation and this hit a sweet spot, i highly recommend it just a neat game all around

In the second spoken line of VISIONNERZ ~ å¹»č¦–äŗŗ does the vocalist say "close your head" or "close your heart"? This is critical to my enjoyment of the game btw

An absolutely incredible shmup with a really special and beautiful presentation. The visuals and sound are just totally gorgeous and they mesh well with the adrenaline pumping gameplay that's satisfying and mostly fair. Loved this one a lot, as a relative shmup newbie.

how the fuck is this not an adaptation of a cheesy 80s flick?!?

(demo) so cool... cannot wait for the full thing.

taught me that marriage is terrible

the perfect pizza restaurant arcade. i love watching sleep deprived little boogers get fucking slaughtered in the most horrific way possible lmao

this game is very good, the moons dont make that much of an impact compared to the others but its neat, like a snack bowl. a refreshing game for the mario franchise, funny nintendo did that twice the same year. whoever made steam gardens i love you, i want to live there forever

Un FPS estratĆ©gico y clĆ”sico el cual tiene mucho que decir. SĆ­ se quieren notar los toques de Alien que tiene esta subsaga de Warhammer 40K, sobre todo esta entrega, es recomendable jugarlo por la noche con la luz apagada, sobre todo la versiĆ³n de Saturn, que para algunos juegos 3D tiene una atmĆ³sfera que sĆ³lo esa consola genera.

Silva Saga is one of the most ā€œfineā€ RPGs Iā€™ve played in my life. Whatā€™s crazy is despite releasing in 1992, this game feels outdated. Itā€™s like the developers only resource for RPGs was games like Mother and especially Dragon Quest II. There isnā€™t really too much to hate here but the gameā€™s difficulty is so easy that I get bored doing random battles. So much of my playthrough was using speedup and 99% of the time not being punished for being lazy.

My only real gripe was trying to find places using the boat as it feels hard to find late areas. This game also loves to use the day and night system for late areas and it doesnā€™t really add much to the game. Thereā€™s a whole mechanic of adding mercenaries to be part of a separate party following you that have wages for each day and I never once hired one because the game is so easy. Thereā€™s even idols that also can help you out as a separate party. You can even combine them and level them up but again I just couldnā€™t care to use them since the game uses so little strategy.

Another weird thing is how party members work. You have the one you name and one thatā€™s all about attack power and one that does more magic than you. The game will constantly have you replacing the two with look-alikes for the sake of passing roadblocks and it feels so unnecessary. Thereā€™s only one time a replacement has a different sprite and she stays in the team for like five minutes. So you really only have three but youā€™ll just see different names and portraits if you look at the Data section. They also for the most part have barely any character.

You do at least not have to worry about grinding because this game gives you a lot of EXP and money for you to savor when beating the enemies. You might have to grind a small bit for money for armor but itā€™s so easy to get it that itā€™ll take you like three minutes. It feels like a polar opposite to the usual tropes of a Famicom RPG. You even move pretty fast and the game even refills chests that Iā€™m still unsure if this is a bug with the fan translation or not since I did have one bug where the main character went invisible twice when getting an item.

The game looks nothing impressive for 1992 as it feels the usual for an RPG on the Famicom. Though I will give it one huge compliment. The big sprites for many enemies and bosses are pretty impressive. So impressive that Iā€™d argue theyā€™d be in the top 10 for enemy sprites for the system. Itā€™s weird to praise this of all things but it is how it is. The music is hit or miss as some songs are pretty decent but a lot of them are forgettable or so repetitive it gets annoying after a while. Thereā€™s not even a single good battle theme which is a shame.

I canā€™t in good faith recommend Silva Saga. Sure it is easy so it wouldnā€™t take long to beat but you have much better options out there nowadays. It isnā€™t bad but something like this made in 1992 feels a little disappointing. Like I said, itā€™s fine. I hope whenever I get to Silva Saga II, Iā€™ll enjoy that one more or even the previous game Minelvaton Saga which I didnā€™t realize was related to this one until an oomf pointed it out to me. Crazy thing is I was considering playing it this year too. Honestly Iā€™m wondering how long itā€™ll take till I forget about this game, Iā€™d give it a month.