mantalon
56 Reviews liked by mantalon
Akira
TBD
Super Mario Sunshine
2002
Nightshade
1992
South Park
1998
Harmful Park
1997
Darius Gaiden
1994
In the second spoken line of VISIONNERZ ~ å¹»č¦äŗŗ does the vocalist say "close your head" or "close your heart"? This is critical to my enjoyment of the game btw
Darius Gaiden
1994
Space Harrier
1985
Metal Slug
1996
Super Mario Odyssey
2017
Un FPS estratĆ©gico y clĆ”sico el cual tiene mucho que decir. SĆ se quieren notar los toques de Alien que tiene esta subsaga de Warhammer 40K, sobre todo esta entrega, es recomendable jugarlo por la noche con la luz apagada, sobre todo la versiĆ³n de Saturn, que para algunos juegos 3D tiene una atmĆ³sfera que sĆ³lo esa consola genera.
Silva Saga
1992
Silva Saga is one of the most āfineā RPGs Iāve played in my life. Whatās crazy is despite releasing in 1992, this game feels outdated. Itās like the developers only resource for RPGs was games like Mother and especially Dragon Quest II. There isnāt really too much to hate here but the gameās difficulty is so easy that I get bored doing random battles. So much of my playthrough was using speedup and 99% of the time not being punished for being lazy.
My only real gripe was trying to find places using the boat as it feels hard to find late areas. This game also loves to use the day and night system for late areas and it doesnāt really add much to the game. Thereās a whole mechanic of adding mercenaries to be part of a separate party following you that have wages for each day and I never once hired one because the game is so easy. Thereās even idols that also can help you out as a separate party. You can even combine them and level them up but again I just couldnāt care to use them since the game uses so little strategy.
Another weird thing is how party members work. You have the one you name and one thatās all about attack power and one that does more magic than you. The game will constantly have you replacing the two with look-alikes for the sake of passing roadblocks and it feels so unnecessary. Thereās only one time a replacement has a different sprite and she stays in the team for like five minutes. So you really only have three but youāll just see different names and portraits if you look at the Data section. They also for the most part have barely any character.
You do at least not have to worry about grinding because this game gives you a lot of EXP and money for you to savor when beating the enemies. You might have to grind a small bit for money for armor but itās so easy to get it that itāll take you like three minutes. It feels like a polar opposite to the usual tropes of a Famicom RPG. You even move pretty fast and the game even refills chests that Iām still unsure if this is a bug with the fan translation or not since I did have one bug where the main character went invisible twice when getting an item.
The game looks nothing impressive for 1992 as it feels the usual for an RPG on the Famicom. Though I will give it one huge compliment. The big sprites for many enemies and bosses are pretty impressive. So impressive that Iād argue theyād be in the top 10 for enemy sprites for the system. Itās weird to praise this of all things but it is how it is. The music is hit or miss as some songs are pretty decent but a lot of them are forgettable or so repetitive it gets annoying after a while. Thereās not even a single good battle theme which is a shame.
I canāt in good faith recommend Silva Saga. Sure it is easy so it wouldnāt take long to beat but you have much better options out there nowadays. It isnāt bad but something like this made in 1992 feels a little disappointing. Like I said, itās fine. I hope whenever I get to Silva Saga II, Iāll enjoy that one more or even the previous game Minelvaton Saga which I didnāt realize was related to this one until an oomf pointed it out to me. Crazy thing is I was considering playing it this year too. Honestly Iām wondering how long itāll take till I forget about this game, Iād give it a month.
My only real gripe was trying to find places using the boat as it feels hard to find late areas. This game also loves to use the day and night system for late areas and it doesnāt really add much to the game. Thereās a whole mechanic of adding mercenaries to be part of a separate party following you that have wages for each day and I never once hired one because the game is so easy. Thereās even idols that also can help you out as a separate party. You can even combine them and level them up but again I just couldnāt care to use them since the game uses so little strategy.
Another weird thing is how party members work. You have the one you name and one thatās all about attack power and one that does more magic than you. The game will constantly have you replacing the two with look-alikes for the sake of passing roadblocks and it feels so unnecessary. Thereās only one time a replacement has a different sprite and she stays in the team for like five minutes. So you really only have three but youāll just see different names and portraits if you look at the Data section. They also for the most part have barely any character.
You do at least not have to worry about grinding because this game gives you a lot of EXP and money for you to savor when beating the enemies. You might have to grind a small bit for money for armor but itās so easy to get it that itāll take you like three minutes. It feels like a polar opposite to the usual tropes of a Famicom RPG. You even move pretty fast and the game even refills chests that Iām still unsure if this is a bug with the fan translation or not since I did have one bug where the main character went invisible twice when getting an item.
The game looks nothing impressive for 1992 as it feels the usual for an RPG on the Famicom. Though I will give it one huge compliment. The big sprites for many enemies and bosses are pretty impressive. So impressive that Iād argue theyād be in the top 10 for enemy sprites for the system. Itās weird to praise this of all things but it is how it is. The music is hit or miss as some songs are pretty decent but a lot of them are forgettable or so repetitive it gets annoying after a while. Thereās not even a single good battle theme which is a shame.
I canāt in good faith recommend Silva Saga. Sure it is easy so it wouldnāt take long to beat but you have much better options out there nowadays. It isnāt bad but something like this made in 1992 feels a little disappointing. Like I said, itās fine. I hope whenever I get to Silva Saga II, Iāll enjoy that one more or even the previous game Minelvaton Saga which I didnāt realize was related to this one until an oomf pointed it out to me. Crazy thing is I was considering playing it this year too. Honestly Iām wondering how long itāll take till I forget about this game, Iād give it a month.