Bio
Brazilian, musician, actor, gay, Sonic fan, Mario fan.
Personal Ratings
1★
5★

Badges


Gamer

Played 250+ games

N00b

Played 100+ games

Busy Day

Journaled 5+ games in a single day

GOTY '23

Participated in the 2023 Game of the Year Event

Favorite Games

The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Xenoblade Chronicles: Definitive Edition
Xenoblade Chronicles: Definitive Edition
Xenoblade Chronicles 3
Xenoblade Chronicles 3
Sonic Adventure 2: Battle
Sonic Adventure 2: Battle
Persona 4
Persona 4

431

Total Games Played

012

Played in 2024

051

Games Backloggd


Recently Played See More

Endless Ocean: Luminous
Endless Ocean: Luminous

May 02

Shin Megami Tensei IV: Apocalypse
Shin Megami Tensei IV: Apocalypse

Apr 23

Ginga Force
Ginga Force

Apr 14

Another Code: R - A Journey into Lost Memories
Another Code: R - A Journey into Lost Memories

Apr 14

Princess Peach: Showtime!
Princess Peach: Showtime!

Apr 04

Recently Reviewed See More

Well, here it is! After so many years, Peach has finally her own game.

First of all, I absolutely love the theater theming of the game. As an actor myself, it really spoke to me, plus Good Feel worked with it really well. All gameplay styles work because they're overall simple and stay just the needed time in the game.

It is, however, a really boring crusade to 100% the game if you want to do so. I completely understand why you have to complete the entire level again and again if you miss just one collectable, there is no possibility to backtrack levels. I mean, you can't rewind theater plays as you watch them, right? So I wish they did another form of extras instead. Maybe some tasks that went through the entire act instead of collecting things?

Graphically the game looks really beautiful, but I really didn't mind much the soundtrack.

Overall, Princess Peach: Showtime is good, nothing mindblowing but good, I'm really happy I played it. Hopefully they do a sequel on Nintendo's next console, maybe even incorporating Daisy, Rosalina, Pauline and who knows, even Toadette and Birdo somehow!

Completed the Law ending for this playthrough. This one was in my backlog for a few... years lol, finally decided to start it. My very first main SMT game (although I played Persona, Devil Survivor and Tokyo Mirage Sessions before).

My biggest surprise is how this is not a very long RPG, which is a really good thing, especially since it's Atlus we're talking about (looking at YOU, Persona, which I also love btw). 30 hours long if you're just going for the main story and one of the endings, and it never drops the ball. It always throws stuff in your way for it to keep interesting.

Gameplay is fun, nothing too groundbreaking for a turn-based RPG but its Press Turn system never fails to be interesting, as well as finding and fusing demons.

Its story is good, the supporting characters are nothing to really write about (they are there more to represent the moral choices really), but the story, coupled with the AWESOME post-apocalyptic and brooding atmosphere really nails it to me, even under the massive graphical limitations for the 3DS (HD remaster Atlus, please!). The limitations however are apparent in overworld Tokyo, where you are represented by what looks like a weird board piece. It's not a major thing, but definitely a low point in an otherwise great presentation.

On the graphics side, I remember being kind of turned off by seeing screenshots of the game and seeing the demons in battle were sprites and not 3D models unlike many Atlus games on the 3DS even, but watching them in motion is a whole different story, the sprite work is SPECTACULAR, by the screenshots it felt they were just reusing old sprites to save time and cut costs, but in-game you can clearly see it's a conscious and good stylistic choice. Character designs overall are great as usual. Atlus and Kazuma Kaneko never disappoint.

Music is awesome and fits the overall theme really well. Voice acting is also great and really sets the tone, despite it not having many animated cutscenes.

Shin Megami Tensei IV is amazing and it's kind of a shame it's stuck on the 3DS for the foreseeable future, although a rerelease of it is definitely a given in the not-so-near future. Although I only finished one of the endings, I want to get to know the other 3 endings at some point. But not now. I mean, Shin Megami Tensei IV Apocalypse has also been sitting in my backlog for some years, so I'd rather try that one out first.

First of all, just the fact these games were chosen for a remake is already a good surprise by itself.

About the change from the original to the remake, I can't speak much on Another Code R since I never played it on the Wii (I fully intend to though!), but I did play the first game a few years ago. But I can say that this is no mere remake: it's a whole reimagination of both stories, with original gameplay, new puzzles and some changes in how the stories are told. I read in a wiki that Another Code R actually had some plot point changes, so I guess there's that as well.

It sucks a bit that the ingeniosity of the DS version with the puzzles that really took advantage of the touch screen and two screens was lost in Recollection, and I imagine losing the Wii pointer controls from R had similar effects. Makes the games feel somewhat more of a "standard" adventure game, you know? Which is not inherently a bad thing, but a huge change of pace of the Cing games from that era, that were driven by the unique features of the consoles they were on.

But I guess it can't be helped: they couldn't force touch controls or pointer ones since they had to make the game properly playable whether you're playing docked or handheld, on a regular Switch or a Switch Lite, Pro Controller or Joy-Cons... With that said, I was already imagining it using solely the Joy-Cons and having crazy puzzles using the different Joy-Con positions as well the infrared reader... But anyways. It's not like the puzzles are bad, and some even used motion controls! I wish there were more of them though.

Presentation is spectacular. This is, genuinely, one of the best-looking games I ever saw on the Switch. it looks gorgeous. Music and voice acting are also great.

Story-wise, both parts are beautiful, poignant stories about facing your past, and, as a result, facing the truth. "Facing the truth can hurt, but in the end, it's for the best" is a phrase I'm taking with me for life.

I felt much more impacted by the first game's story this time around than I was in the DS version. Again, can't say much about Another Code R at this point.

Another Code Recollection is one of my favorite Switch games ever and I'm so glad that it was chosen for a remake. I really, really hope Hotel Dusk and Last Window are next in line, even if they have to be more standard games this time around (just keep the unique artsyle)!