We need to keep the spirit of the PS Vita alive.

A unique and wonderful experience. The game has a sad, yet ultimately cathartic, feeling to it. There's great care in fleshing out the cast, the scenario is unique and there's some heavy themes it deals with in an amazing way. I'd say more but it's best to experience that firsthand. A wonderful score by Sakuzyo and an amazing script by Naoki Hisaya, along with beautiful designs by Riuichi and ntny are the main appeals of this game. It also features a wonderful cast of Japanese seiyuu (don't play this game dubbed, or else).

The game has two major flaws - dungeon design and enemy responsiveness/variety. Both reveal its nature as a rather low budget game, but they shouldn't prove to be a hindrance, as long as you have the perseverance to push through.

A really well designed, beautifully presented and unique-feeling game, which is all I could ask for.

There's a lot of customization you can do with the units which can feel overwhelming but seeing your hard work pay off is extremely satisfying.

The story is a fairly typical SRPG fantasy tale, but the presentation makes it feel really good to witness. The fully 2D world is a pleasure to look at, the Japanese voice acting resonates deeply, and the soundtrack is spectacular and moving.

We are so fucking back. Fushimi Tsukasa is a hero

Very charming and cute. It's more or less what you'd expect from the concept - an open world spin on Boku no Natsuyasumi. There's lots to do in it and it feels great to just roam around. Plenty of interesting and cute character interactions and lovely music and presentation.

My biggest problem is that the switch doesn't run the game very well and it's often noticable. The draw distance isn't great and the framerate drops in certain areas. Worth a try though, and the language is quite simple if you want to use it for practice.

It's fun. The core gimmick is well designed and it doesn't overstay its welcome. Really beautiful game to look at too, the characters are very animated and lively.

The aesthetic design of this game is nothing short of brilliant. It's a fun, if somewhat basic, rpg otherwise, but that in itself is part of the theme it's going for. Might not be for everyone because of that, but as someone who loves both tabletop RPGs and classic JRPGs this was a real hit for me.

Easily an all-time favourite. The story and cast is phenomenal, and it speaks to me on a level that few other things ever have. The game itself is a significant improvement over the original as well, the battle system has been polished quite well and everything looks and feels much better.

There's really nothing else like this. Getting to know each of the characters as the game advances was a very special experience.

A really wonderful story with a lovable cast and an interesting high-concept worldview. The gameplay isn't stellar but it's good enough to not be a burden and it builds on what Crystar did in really fascinating ways.

The gameplay is quite awful even once you get it but you get a fun episode of Eva out of it. They put your name in the ED too.

Beautiful artwork, unique gameplay with an interesting learning curve and a compelling story. There's nothing quite like it.

Without giving too much away, it has a very daring storyline and cast of characters. They feel very real and flawed in ways that a lot of media won't really touch. It really felt like what I wanted out of a certain other JRPG I won't name. Well worth it if you can get past the Vita jank. I'd also like to point out the incredible voice work.