namelessra
2013
2001
2023
2021
2021
feels like OG chivarly but they didn't learn the lessons from mordhau, you can still do the wacky stuff from chivalry 1. I also don't like the progression system, it feels slow and since upgrades aren't technically "better", the linear upgrade path feels awkward and unrewarding.
also the maps are super mega giga unbalanced
also the maps are super mega giga unbalanced
2017
2011
2021
2014
Vr version is super cool, hotas completely changes the game.
that said, game feels wide but shallow, very very slow development times make ingame events take literal years to develop, i wish the game wasn't instanced (or was at least more persistant) so the game felt more alive, it feels like a dedicated single player game at times. that said, ship combat very cool and thargoid combat is awesome
Engineering is still rough and isn't well implemented for casual players, it relies on login loop abuse to amass materials.
odyssey update: still sucks due to terrible performance and no stealth mechanics
that said, game feels wide but shallow, very very slow development times make ingame events take literal years to develop, i wish the game wasn't instanced (or was at least more persistant) so the game felt more alive, it feels like a dedicated single player game at times. that said, ship combat very cool and thargoid combat is awesome
Engineering is still rough and isn't well implemented for casual players, it relies on login loop abuse to amass materials.
odyssey update: still sucks due to terrible performance and no stealth mechanics