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Follow my letterboxd and Serializd!
Herald of Darkness is on repeat
He/Him, 21
Follow my letterboxd and Serializd!
Herald of Darkness is on repeat
He/Him, 21
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And we come to the end of Cyberpunk once again
I must admit I had more fun this time, phantom liberty feels like a necessary inclusion to this story, everything just felt better gameplay wise and the characters were much more interesting, I still have problems with the game itself but I do think this new overhaul with update 2.0 has improved some of my issues, tho it’s still not the game I wish it could’ve been
I played through the new ending of the game entirely, which features that 3rd person cutscene, no idea what they did to my V coz he didn’t look like that at all throughout the game, so that was a little annoying, but in terms of how that story ended.. it was ok, nothing special and probably not worth the trouble you have to go through to get it
I must admit I had more fun this time, phantom liberty feels like a necessary inclusion to this story, everything just felt better gameplay wise and the characters were much more interesting, I still have problems with the game itself but I do think this new overhaul with update 2.0 has improved some of my issues, tho it’s still not the game I wish it could’ve been
I played through the new ending of the game entirely, which features that 3rd person cutscene, no idea what they did to my V coz he didn’t look like that at all throughout the game, so that was a little annoying, but in terms of how that story ended.. it was ok, nothing special and probably not worth the trouble you have to go through to get it
I haven’t played a Silent Hill game before, but have seen the marvel that is P.T and snippets of the old games
This was.. not good, it deals with quite a triggering topic, which is fine, but it almost just relies on telling that rather than actually being scary
There’s clear P.T influence, proving that they can’t think of new scares themselves. The gameplay was just a boring loop of running away from the same enemy over and over again and then reading documents to understand what was going on.
The main character was extremely annoying and just unlikeable, which isn’t what you should strive for, especially in context of what the game covers, we should feel sorry for this character, but you just don’t
By the time it was over I felt nothing, I know it’s a short demo and it’s not meant to be anything spectacular, but it just doesn’t fill me with faith that anything Konami are doing regarding horror like Silent Hill will be done to the level it should be. This was just pretty bland overall
This was.. not good, it deals with quite a triggering topic, which is fine, but it almost just relies on telling that rather than actually being scary
There’s clear P.T influence, proving that they can’t think of new scares themselves. The gameplay was just a boring loop of running away from the same enemy over and over again and then reading documents to understand what was going on.
The main character was extremely annoying and just unlikeable, which isn’t what you should strive for, especially in context of what the game covers, we should feel sorry for this character, but you just don’t
By the time it was over I felt nothing, I know it’s a short demo and it’s not meant to be anything spectacular, but it just doesn’t fill me with faith that anything Konami are doing regarding horror like Silent Hill will be done to the level it should be. This was just pretty bland overall
There’s a lot to think about here..
I guess as the credits roll, I’ve gotta say, I’m a little disappointed. Theres elements of a great game here, and it shines for a lot of it, but there’s also quite a bit wrong with it too
Firstly, the gameplay is massively improved over the first game, in an unbelievable way, I feel like the old playstyle doesn’t work as well anymore and will feel slow and clunky in comparison, I really enjoyed my time with the gameplay aspects
Why the game falters is its story, it’s too bloated and too rushed to completion. A big thing about the first game was the emotional weight tied to its ending, something that can’t be said here. With the introduction of 2 spider-men and having them both be playable, it means the story has to accommodate both, and this leaves Miles cast out for the majority of the 3rd act, until he magically comes to save the day. Storylines set up like Miles’ essay or the hatred for Mr Negative weren’t expanded on as much as they could’ve been, and it just leaves that part feeling empty.
The majority of the game takes place with Kraven, but the choices they make with old villains to try and make him more threatening just.. doesn’t work. Also the focus is shifted from Kraven way too quickly once Venom comes into the picture
I did appreciate the switch up in gameplay styles with the symbiote suit, and constantly upgrading with Miles. But it’s not something that constantly keeps the game feeling fresh.
The ending itself was rushed too, it felt very thrown together. I think I just expected more from it, like Venom should’ve had a man-bat sequence or been anywhere in the city and hunting you down, it lacked those cool areas
I guess as the credits roll, I’ve gotta say, I’m a little disappointed. Theres elements of a great game here, and it shines for a lot of it, but there’s also quite a bit wrong with it too
Firstly, the gameplay is massively improved over the first game, in an unbelievable way, I feel like the old playstyle doesn’t work as well anymore and will feel slow and clunky in comparison, I really enjoyed my time with the gameplay aspects
Why the game falters is its story, it’s too bloated and too rushed to completion. A big thing about the first game was the emotional weight tied to its ending, something that can’t be said here. With the introduction of 2 spider-men and having them both be playable, it means the story has to accommodate both, and this leaves Miles cast out for the majority of the 3rd act, until he magically comes to save the day. Storylines set up like Miles’ essay or the hatred for Mr Negative weren’t expanded on as much as they could’ve been, and it just leaves that part feeling empty.
The majority of the game takes place with Kraven, but the choices they make with old villains to try and make him more threatening just.. doesn’t work. Also the focus is shifted from Kraven way too quickly once Venom comes into the picture
I did appreciate the switch up in gameplay styles with the symbiote suit, and constantly upgrading with Miles. But it’s not something that constantly keeps the game feeling fresh.
The ending itself was rushed too, it felt very thrown together. I think I just expected more from it, like Venom should’ve had a man-bat sequence or been anywhere in the city and hunting you down, it lacked those cool areas