nickisonlinet
1998
1993
1981
2012
This was a pretty damn good collection; each arcade game was an arcade-perfect port, alongside each game having added achievements, customizable control schemes, online leaderboardds, weekly tournaments, optionally purchasable cheats, and the ability to play one game a day for free without paying. While it's a shame that Namco retired the collection and no longer runs past iOS 14.5, this was a really neat collection and I hope that Namco may put out something like this again sometime soon.
2017
Pretty neat selection of arcade-perfect ports of Namco games. While there occasionally is very minor audio crunch and not being able to record videos, each game plays really well, alongside the added HD rumble, screen settings, scanline filters, rotatable screen settings, challenge modes and online leaderboards. Big recommend if you're a Namco sucker like me.
1983
1984
hot DAMN this game is hard. I originally discovered this game back in the 2012 compilation Namco Arcade, and found interest in it after looking at the instruction card artwork. Beating it with a guidebook is pretty fun on the earlier floors, but becomes literally insane around the final 20. It took me nearly a decade to finally get around finishing the game but I finally did it. Play only if you really like hard games and know how to maintain your sanity.
(gil and ki are pretty i love them)
(gil and ki are pretty i love them)
1995
2008
Mobile Pac-Man. Yeeeaaaaaahhhhh. What originally used to be a pretty decent port of the arcade game somehow got a degrade in quality when the new developers (JUNE/Super Gaming) came in and rewrote the entire code, which resulted in the game becoming much worse. Most of the aesthetics were ruined, important mechanics were worsened, graphical detail was degraded and many pixel art guidelines are violated. Not only that, the game has continuously degraded in quality following updates, such as the original Pac-Man becoming locked until you complete several levels in the game's new Story Mode despite having already unlocked it, more microtransaction forms, an increased number of ads, the Story mode in general and more. What used to be a decent Pac-Man experience has been continuously ruined by updates. Shame on JUNE/Super Gaming.
2007
Neat selection of titles; all of them are pretty good and despite the screen crunch, each one of them plays extremely well and are pretty close to their arcade counterparts. The bonus features like download play, Pac-Man Vs., the Library, the DIP switches, the guide modes for Druaga, Galaga and Xevious and more really make this collection a good one.
2001
Pretty neat selection of titles: my highlights in the collection are the Arrangement games and Ms. Pac-Man. My only big gripe is that all ports of the non-Arrangement games and Pac-Attack are based on the PS1 Namco Museum ports, which kinda makes the collection feel a bit awkward. Nevertheless, a pretty good collection
An extremely good platformer game; good mechanics put into good use, eye-popping graphics for the Genesis, really nice music, smooth controls and beautiful looking boss battles, though I'm not so keen on aging aspects like the limited lives and continues. It's criminal that Konami has never re-released this gem Updating this bit because Konami is finally digging Sparkster out of the grave again with the Re-Sparked collection. there is a reason to live in this world
2012