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Games Backloggd


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Yakuza 5
Yakuza 5

Jun 30

Doom II: Hell on Earth
Doom II: Hell on Earth

Jun 02

Yakuza Kiwami 2
Yakuza Kiwami 2

Dec 18

Recently Reviewed See More

short meme review: something like "bro.... kiryu was so depresesd . .. dude........"

actual review: what gave me a lot of doubts about this game for most of my playthrough can really just be reduced to the problems that plague the yakuza series as a whole (at least prior to 0) -- a cluttered, formulaic, and tiring story with too many uninteresting (usually antagonist) characters, exposition dumps and plot twists, repetitive and often unsatisfying combat (this was improved on massively with 0) that can sometimes be torturous rather than challenging, and a general feeling of a lack of finish in a lot of places (the substories are always great content but repeatedly doing them really shows how one-dimensional the game's settings can be; the blindingly white rooms that Haruka frequently performs in are the most prominent example, and the character animations in conjunction with text-based dialogue are a total meme). so i can ignore them --- especially when everything that's left over stands as the most ambitious the series has been with its classic formula.

i'll just put it this way: you could definitely beat the main story of this game in a day if you wanted to. (as i'm making my way through this series, i prefer to get the main story out of the way before i enjoy most of the bonus content, which might not be the most enjoyable way to consume these games but whatever.) once that's out of the way, you could clear out every substory in Kamurocho and already feel impressed by the volume of the game. then you realise there's still more than 60 substories to do with the 4 other characters. once you do all those, you then realise you haven't really done a lot of taxi driving (it's fun, trust me). then you feel like playing a rhythm game. then you realise there are a lot of cool items you could unlock by hunting as saejima, and then you realise you haven't even touched the baseball stuff. then you realise there are 5 different cities and they all have cabaret clubs and their own little minigames, and there's a major incentive to visiting different restaurants, and you can train your character not only to learn new moves but also to get better at using weapons and unlock new ones that you can make with a bunch of weird items you can get in a massive variety of ways, and there's a lottery and coin locker keys and a treasure hunt and i haven't even mentioned the victory road tournament, and then there's more shit i forgot about idk. obviously side content is a staple of the yakuza games but i think this is the shining example. there's so much STUFF to do, and most of it doesn't even suck. in terms of content it's a major step forward for the series, which would only get better afterwards with the victory lap that is Yakuza 0. one of the absolute pinnacles of "it's the little things".

i won't talk about the story much because it's good to avoid spoilers and stuff i guess and no i'm just bullshitting you i had absolutely no idea what was going on a good amount of the time. but there are some cool parts. kiryu's character is explored very well here - he's getting old, man. he's been through some cataclysmic shit and he's made some mistakes. he isn't happy. shinada is himself. haruka also manages to be a little less one dimensional (i like her a lot more than this sentence implies). and saejima and akiyama are still pretty cool. everything else is a mess but i'm used to it. yakuza game. Yes.

the random encounter system seems to be at its most egregious here, but whatever, more leveling for weapons i guess. it'd improve with 0.

i'd probably give this the same score as the first one if i didn't hate chaingunners and revenants so much

pain elementals are maybe the worst but people talk about those all the time so i feel more rational in my hatred of them, plus i feel like i didn't see as many of them and did a good enough job of not being killed by them. it all comes down to whoever came up with the idea of lost souls deserving a noogie

some of the levels are bullshit too but it's balanced out by the super shotgun being the coolest weapon in the history of first person shooter games and the mancubus i love the mancubus (archviles are pretty cool too tbh most of you guys just suck at dodging them)

how it feels to listen sematary