realtione
2021
2016
What could it have been... Cannot imagine.
Without the DLCs it's like it's amputated. And with them (and additional bunch of non-game stuff) it's still hanged up. Projects got canceled and FF15 never got to reach its final form.
Eh, if you don't going to spam on the fucking turtle it's still a fun game. Open world killed it quite a lot unfortunately. I had an urge to rush the game when I was closing up to the final. For the sake of Ignis and the cool soundtrack, it has a place in my heart.
Without the DLCs it's like it's amputated. And with them (and additional bunch of non-game stuff) it's still hanged up. Projects got canceled and FF15 never got to reach its final form.
Eh, if you don't going to spam on the fucking turtle it's still a fun game. Open world killed it quite a lot unfortunately. I had an urge to rush the game when I was closing up to the final. For the sake of Ignis and the cool soundtrack, it has a place in my heart.
2021
I barely remember the discussion revolved around this game. Was it going to be a paid game then went to F2P and some shit? Don't exactly remember but either way it died fast. Sony's pretty much the first MP attempt on PS5 died down and that probably was not planned. They never got to revive the game but I got to plat it before its death. My rarest plat is this random game. Hell yeah I guess.
It was actually fun with the boosting lobbies. But can't judge people that they didn't give a chance. It didn't feel like a big deal when it first revealed.
It was actually fun with the boosting lobbies. But can't judge people that they didn't give a chance. It didn't feel like a big deal when it first revealed.
2016
Peak Watch Dogs. Leave it there and don't return to this series (both goes to any player and Ubi). Cringe DEDSEC members are ignored.
San Fransisco was also the best choice for a game like this. Chicago's skyscrapers didn't help any shit while San Fransisco's rooftops were more accessible and they, for once, made exploration and puzzle solving cool again that didn't feel like a chore.
San Fransisco was also the best choice for a game like this. Chicago's skyscrapers didn't help any shit while San Fransisco's rooftops were more accessible and they, for once, made exploration and puzzle solving cool again that didn't feel like a chore.
2020
2020
Demon's Souls most likely will stay as the weakest link of FS' souls-like series for me. It's more than an beginner idea, for sure. World Tendency is a great asset and that's something I want them to revisit but as for per bosses or levels itself, they don't excite me much. That being said, I came to this game before Elden Ring and after all Soulsborne plus Sekiro. Never played the OG DeS hearing it didn't run well on PS3. Won't be able to contrast & compare 1:1 but I have no doubts Bluepoint tried to stay true to the game's core as much as they could. A valiant effort in the age of remakes.
2017