Bio
they/them / pkmn.help creator / software developer / destiny 2 fan
Personal Ratings
1★
5★

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Shreked

Found the secret ogre page

Gone Gold

Received 5+ likes on a review while featured on the front page

Loved

Gained 100+ total review likes

Popular

Gained 15+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

N00b

Played 100+ games

GOTY '22

Participated in the 2022 Game of the Year Event

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Become mutual friends with at least 3 others

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Gained 10+ total review likes

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Favorite Games

Castlevania: Aria of Sorrow
Castlevania: Aria of Sorrow
Gnosia
Gnosia
Destiny 2: The Witch Queen
Destiny 2: The Witch Queen
Etrian Odyssey II: Heroes of Lagaard
Etrian Odyssey II: Heroes of Lagaard
Metal Gear Rising: Revengeance
Metal Gear Rising: Revengeance

125

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Reviewed See More

In many ways this game completely blows its predecessor (Reverie Under the Moonlight, aka RUTM) out of the water.

The pixel art is gorgeous. The animation is fluid. The lighting and 3D effects are subtle and go so well with the visuals. The music is fantastic.

I loved exploring the map and collecting stuff. I got 110% completion. I might go back to finish off the 111% completion, but it just involves some less interesting content I don't feel like playing.

The difficulty is overall pretty low, especially if you actually equip all the good sigils you find. Unfortunately the new companion system feels very weak. They don't do enough to really warrant being more than a pretty little sprite following you around.

I'm not sure the game really benefited from having a stamina meter, and the later game transformation you receive wasn't around long enough for me to get much use out of it.

Most of the game was pretty easy, but the last two areas had enemies that could blitz down your health in a jiffy if you messed up. Not too hard, just weirdly had more deaths exploring than I did fighting bosses in this game.

All of the multi-phase boss fights are really fun and cool. Only one boss fight was a bummer for me (the blob).

Sometimes the cool graphical effects and pretty sprite overlays were hard to see and I took damage because I couldn't tell what was happening.

The story and characters felt a bit more involved and interesting than the previous title.

The game also very much feels like the farewell in its name. You can tell Bombservice really wanted to make the biggest and best Momodora game. Even if I'm not sure that actually makes me like it more than RUTM, it's a very impressive game.

Also, if you avoided Minoria, I think you should go back and give it a shot. I liked it more than most, but I think it certainly didn't deserve the hate that it got.

[I played Titanfall 1's multiplayer but never Titanfall 2]

The campaign is quite good. The story isn't anything amazing from like an overall perspective, but the relationship of the Pilot with BT is fantastic.

I also love how they made all the pilot interactions with BT optional, in case you find them "too much" and wanted to cut off the conversation (though I enjoyed most of them and wanted to explore all the options).

The Titan battles themselves feel a bit frustrating, especially because it seems like the different Titan loadouts are not balanced very well for single player.

The prefab housing level was incredible, and the time travel level was also pretty interesting. Wall running feels just as good as in Titanfall 1, but you don't have to worry about getting blasted in multiplayer while you figure it out.

Pretty cool game.

Great romhack for one of my favorite games of all time.