windowlight
2007
2016
there is nothing to say about this and even less of a reason not to pick this up and play it right now. you can get thru this thing in an hour or less and in that span of time u will be nothing less than hammered across the face with the burly hairy arm of raw creative ability and vision. better than ur favorite game
1994
what is great about itoi is that he has such command and vision over his imagery. all the aesthetic juxtapositions make me kick my feet in the air and laugh, and the writing here is some of the most important to me in any work of art ever. and ON TOP OF IT ALL the end is one of the most confrontational honest and affecting calls to a complete life. video games are for children
2004
very important game insofar as i think this makes most people begin to understand what these things are for and can do. personally im not a fan of the aesthetics but it is so obvious that kikiyama actually understands this stuff as art that it is basically required that you play this if you want to get at any real idea of what good games can actually get you besides straight dopamine
what is particularly frustrating abt this as a cultural phenomenon is the insane excess of stupid fangames relative to the little club of games that take this as a genuine manifesto for games as art. its like when the conditions arent inherently capitalist, whenever an idea is put forth, we still are going to imitate the structures' modes of creation when there is pretty much no reason to. it all suffocates
what is particularly frustrating abt this as a cultural phenomenon is the insane excess of stupid fangames relative to the little club of games that take this as a genuine manifesto for games as art. its like when the conditions arent inherently capitalist, whenever an idea is put forth, we still are going to imitate the structures' modes of creation when there is pretty much no reason to. it all suffocates
huge youtuber psyop. not great especially in the way of writing ("This TEAM ROCKET thing is just a job, but I can see it hurts others. That's it, I'm leaving. Thank you so much. Sorry GIOVANNI!") and some balancing decisions seem pretty arbitrary but serviceable enough. you guys can do most of this on your own in a few weeks b/c of how much is copy-pasted from guides on pret's pokecrystal decomp github repo
https://github.com/pret/pokecrystal/wiki/Tutorials
https://www.pokecommunity.com/threads/pok%C3%A9mon-polished-crystal-update-2-2-0.373172/ !!!
https://www.romhacking.net/hacks/3840/
https://www.pokecommunity.com/threads/pokemon-crystal-ultimate.441959/
https://www.pokecommunity.com/threads/pokemon-pyrite.350926/
https://www.pokecommunity.com/threads/pokemon-complex-crystal-100-complete.291295/
https://github.com/pret/pokecrystal/wiki/Tutorials
https://www.pokecommunity.com/threads/pok%C3%A9mon-polished-crystal-update-2-2-0.373172/ !!!
https://www.romhacking.net/hacks/3840/
https://www.pokecommunity.com/threads/pokemon-crystal-ultimate.441959/
https://www.pokecommunity.com/threads/pokemon-pyrite.350926/
https://www.pokecommunity.com/threads/pokemon-complex-crystal-100-complete.291295/
2020
millenia of being forgotten has taken its toll on it WTF MAN THEY KILLED GOD
my personal fav reworking is nidoqueen she is so wise https://foolsgold.miraheze.org/wiki/Nidoqueen
my personal fav reworking is nidoqueen she is so wise https://foolsgold.miraheze.org/wiki/Nidoqueen
2019
very pretty game.. the themes rnt rly worth all the praise ive read but the gameplay loop is satisfying, the struggle against an unstoppable force is effective (i enjoy that its not constantly Impending the way it is in majoras mask), and theres clear inspiration in the level of detail here. very nice, great stuff
1993
2003
2017
1995