Yultimona
Discord: yultimona (formerly #0451 lol)
I'm not going to call myself a writer. Writers know how to string along their big vocabularies into stirring, poetic sentences that make you wonder what you're reading half the time, and my favorite word is fuck. I'm a rambler, and I will forever be a rambler. Welcome to my palace of mediocrity. Used cigarettes are on the left.
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GOTY '23
Participated in the 2023 Game of the Year Event
Pinged
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Treasured
Gained 750+ total review likes
2 Years of Service
Being part of the Backloggd community for 2 years
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Created 10+ public lists
GOTY '22
Participated in the 2022 Game of the Year Event
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Gone Gold
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Trend Setter
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Loved
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Well Written
Gained 10+ likes on a single review
N00b
Played 100+ games
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Roadtrip
Voted for at least 3 features on the roadmap
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Liked 50+ reviews / lists
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Liked
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GOTY '21
Participated in the 2021 Game of the Year Event
Favorite Games
228
Total Games Played
009
Played in 2024
010
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Why So Evil isn't exactly remarkable in these regards, insomuch as it's so transparent in its lacking quality that no one in good faith could hope to have fun with it after thirty seconds of playtime. There's no menu to speak of, the game just kind of starts. All of the UI is done in the horrendous stock-Bubble type that every low-effort, half-assed Unity project made between the years 2011-2018 used to death, so even if you refuse to play the thing, you know. All of this being charitable, however; the screenshots alone were enough to warn off potential buyers, they did not try to hide this at all. Essentially, this wouldn't have been out of place on the CD my brother's friend gave him full of games they'd made when we were kids. Except this had a pricetag on it. I pity anybody who bit that bullet long before Steam refunds became a thing.
The funniest thing about this is that, for a game that touts bullshit difficulty, it becomes almost laughably easy on a controller. When it's not easy, it's just not that fun, and a big part of that is that there's no real meat on its bones. This is, for all extents and purposes, a tutorial project that someone expanded on but refused to build off of.
The only noteworthy thing about this game in 2024 is that you can't buy it anymore. No, not because they tried to sue Steam users, that was someone else. Because they released almost two hundred games on Steam over the course of less than two years and under different pseudonyms. Whoops!
I left that trip short of the two flies I had acquainted myself with while staring at the ceiling. Not pets, not nuisances, just things that were there and made me feel... I don't know, relieved?
I don't see how the average experience of going to feed the ducks in your local park is all too different. There are more of them, they're larger, much slower, and less malicious in intent. But the reality is that you always leave the park having acknowledged the adorable creatures beneath you as little more than a temporary relief from day-to-day ennui and stress.
Plastic ducks don't fare the same way. They're a good middleground between flies and ducks: they're small and, in many cases, indistinct enough for you to impose your imagination on something that is decidedly real, and yet they float. They're slow and graceful, and best of all, they stick around. Down to the aggressively yellow color they sport, there's an undeniably charming sense of artifice to them that, expressions be damned, brings a smile to my face.
Placid Plastic Duck Simulator sits at ease in that artificial middleground as a piece of digital artwork, calm with the fact that you cannot feed its ducks more than your own politics and personality if you so choose. What going digital with this experience means is that the well-worn rules of what is both natural and artificial are discarded entirely. Through the use of save games, your ducks are as they were, rather than a natural byproduct of the environment they're in. No longer do two or three Buzzs' pass you by in the span of an afternoon.
But then, what do you achieve when you can no longer let go? What is the value of holding dearly onto something so obviously impersonal? What do you gain from it?
Quack.