ziggytippi
2015
2014
one of the few Earthbound-inspired RPGs that doesn't feel like they reskinned Earthbound while forgetting the humanity aspect.
this game is VERY good but is incredibly dark. it has humor that hasn't aged very well in some spots, but most of the humor is spot on without forgetting the grim and dangerous world of Olathe you're in as you're trying to save your daughter and knows when to be more serious
it's really fun to get access to a lot of different party members and check out exactly how to build your party. the game is generally well balanced and grinding is never a requirement, even if the combat itself is rather simple. the overworld gameplay is rather interesting too for an RPG Maker game. it's a great game, but it's not for the faint of heart in the slightest
this game is VERY good but is incredibly dark. it has humor that hasn't aged very well in some spots, but most of the humor is spot on without forgetting the grim and dangerous world of Olathe you're in as you're trying to save your daughter and knows when to be more serious
it's really fun to get access to a lot of different party members and check out exactly how to build your party. the game is generally well balanced and grinding is never a requirement, even if the combat itself is rather simple. the overworld gameplay is rather interesting too for an RPG Maker game. it's a great game, but it's not for the faint of heart in the slightest
2016
2020
this was the first game I played and completed upon moving to a temporary home after my childhood home burned down. as someone who loves monster collection I was delighted in the amount of the interactivity you could have with the Bugsnax - take your camera out an observe, catch them, and eat them if you want!
but what blew me away were the residents of Snaxburg, and that's not something I can say every day about a monster collecting game. each and every character feels realistic and compelling in their own way, even when they have some of the silliest names I've ever seen
I do wish the game was a bit longer and that we could've interacted more with some of the last Grumpuses you meet in the game. perhaps a DLC or sequel can change that...
but what blew me away were the residents of Snaxburg, and that's not something I can say every day about a monster collecting game. each and every character feels realistic and compelling in their own way, even when they have some of the silliest names I've ever seen
I do wish the game was a bit longer and that we could've interacted more with some of the last Grumpuses you meet in the game. perhaps a DLC or sequel can change that...
2012
2011
I don't really think anyone can deny what an incredibly monumental game was, both for the indie gaming scene and for the industry in general. the art style is iconic and spawned many, many lookalikes today
that being said I don't think I've ever gotten into it the way you're "supposed" to. usually when I make a Minecraft world I just make a little ranch/zoo, collect every animal I can and then stop playing only to repeat the cycle when I remember it exists like 6 months later
that being said I don't think I've ever gotten into it the way you're "supposed" to. usually when I make a Minecraft world I just make a little ranch/zoo, collect every animal I can and then stop playing only to repeat the cycle when I remember it exists like 6 months later
2011
I like it a lot more than I ever did Minecraft, I can say that for sure
some of the spritework is very rough around the edges (like the player characters) but I remember spending many evenings over the course of many years just playing with friends. I remember it as a game I would be excited to come home and play in high school and then again in community college. I've bonded with some of my closest friends just through playing this game. I owe a lot to this game even if I'm disappointed they still went with that horrible Pewdiepie collab
some of the spritework is very rough around the edges (like the player characters) but I remember spending many evenings over the course of many years just playing with friends. I remember it as a game I would be excited to come home and play in high school and then again in community college. I've bonded with some of my closest friends just through playing this game. I owe a lot to this game even if I'm disappointed they still went with that horrible Pewdiepie collab
2016
this review is about the PC release since that's the version I actually played
some of the platforming is admittedly kind of wonky and the voice acting is.... eh. but the puzzles were pretty nice for 10 year old me. kinda sucks that certain mice mean that one puzzle in particular gets softlocked but it is what it is I guess
some of the platforming is admittedly kind of wonky and the voice acting is.... eh. but the puzzles were pretty nice for 10 year old me. kinda sucks that certain mice mean that one puzzle in particular gets softlocked but it is what it is I guess
2018
admittedly, I was not really much of a big fan of the original Red and Blue Rescue Team (blame the fact that I received it after I got the much higher quality Explorers of Time!) so I resisted buying this game for a year
the art style is incredible and without a doubt one of the best parts of the game after some serviceable 3D from Gates to Infinity and Super Mystery Dungeon. there's a lot of great quality of life content here and is absolutely the Mystery Dungeon game I'd recommend to new players
that being said, there seems to be no new translation, meaning the dialogue is as stiff and unnatural as it was when Red and Blue Rescue Team was released stateside back in 2006 and is particularly jarring when new content is accompanied by better dialogue. the loss of the neutral attack is pretty bad too
I'm a bit divided as to whether or not this game is worth $60. but it's still good fun at the end of the day
the art style is incredible and without a doubt one of the best parts of the game after some serviceable 3D from Gates to Infinity and Super Mystery Dungeon. there's a lot of great quality of life content here and is absolutely the Mystery Dungeon game I'd recommend to new players
that being said, there seems to be no new translation, meaning the dialogue is as stiff and unnatural as it was when Red and Blue Rescue Team was released stateside back in 2006 and is particularly jarring when new content is accompanied by better dialogue. the loss of the neutral attack is pretty bad too
I'm a bit divided as to whether or not this game is worth $60. but it's still good fun at the end of the day
2006
2016
I mostly remember this social media app disguised as a game because my girlfriend and I would roleplay Pokemon on this app when I was in community college. I unironically kind of miss it and hope that some of the concepts (like Miis wearing shirts and pants seperately!) get added to a Tomodachi Life sequel
2014