32 reviews liked by zod


Any game with J.K. Simmons makes it the game of all time

The standout part of this game is the party, this is one of the best parties I've ever seen in an RPG. Every character is likeable, even Teddy. The tonal shift from the older personas helps in this regard, seeing as the slice-of-life foundation makes character dynamics much more natural and present throughout the game.

Plays very close to Persona 3, so if you've ever played that game you know how it is, and fusing personas also needs no introduction. I didn't like the structure of the TV World compared to Tartarus, though. Like it or not, Tartarus actually had a big feeling of progression, while the TV World feels finnicky and disjointed. I would say that I enjoy the fact that there are more artstyles now that we have 10 mini-dungeons, but only a few of them were standouts, like Heaven. Some of them were just really boring, and I never liked the gimmick stages.

The plot takes a backseat for most of the game, but that's one of the sacrifices you have to make when your game has to be 110 hours long and take place over each day in a whole year. Another sacrifice that they had to make, an even bigger one at that, is a lot of plot and setting flexibility had to be given up due to the fact that your characters have to go to school every day. You could never write a story like Persona 2 with these restrictions, and this bothers me quite a bit, though obviously they did a phenomenal job with these restrictions in mind.

All in all, Persona 2 is still my favorite, but this comes in second place because of the fantastic cast of party members and the Dojima + Nanako combo. I'm writing this review months after having completed the game and I still remember their names, so that means something!

Ah yes, my favorite harem murder mistery homophobic rural town simulator JoJo's diamond is unbreakable rip off visual novel JRPG.

There are very few games that resonate with me on such a deep emotional level but somehow almost every Persona game I've played so far has in some way touched me in the honey nut feelieos, from the amazing writing, to its charming cast of characters, to its additive battle system; it's all-around a masterpiece and is 100% authentic KINO.

Jesus, I don't think I've played a game that's messed me up quite as much as this one.

END ROLL is a "regretful adventure RPG" that primarily takes place inside of Russell's head. After turning himself over to police custody, he is spared execution on death row so long as he partakes in a medical experiment: By injecting the drug Happy Dream daily, he enters a strange dream world, tailor made from his memories and crimes to help him "realize" what regret and guilt are.

The gameplay has a few interesting spins on the typical RPG format - such as alternate weapons for characters that change their skillpools and statistics - and a heavy focus on optional content and side areas.

I don't want to spoil much about the experience. Seeing as the game is completely free, I suggest you play it if you have interest in other artsy RPGs like OMORI or OFF. Keep in mind, though, that it's very depressing and, frankly, joyless in tone at times.

She Egged on my roll call that a End Roll

End Roll is wonderful, a really really great rpg maker game that actually has good enough battles compared to many others and the characters are absolutely wonderful, which is sad because you know exactly why they're there in the first place

Omori

2020

I found out about this game around 2018 where i was searching on YouTube for music and found a video called “Omori – Imagination” and didn’t know that it was a game until late 2019. I thought to myself that this is going to be another Yandere Simulator and I’m very surprised that this game actually got released last December. Omori is a game that made me feel a lot of emotions. It made me laugh, it made me happy yet it also made me sad. The nuances and the creativity of this game is amazing, i found myself immersed on every idea this game provides from the concept of the dream world, the themes, and its flawed characters.

Omori was an amazing experience i had with a video game in a while, It reminded me of the days where i was at 4th grade playing around with my friends until i moved to another house and its through Sunny and Omori’s character that its able to made me feel that way. Omori/Sunny is the perfect silent protagonist that gets characterized early on in this game, a shy boy that carries a lot of guilt and burden but tends to bottle them up or run away from the horrors of reality thus creating the dream world. The dream world itself is very realistic and very charming, most of the time it doesn’t make sense because we have the ability to manipulate it and like dream itself, it can also seep the fears of reality within it. Also within the dream world, there’s a lot of creativity and wonders that i found myself spent a lot of time just staring at the screen, looking around and doing side quests that just elevates my experience with it. The use of the horror genre to tell its story and to associate with Sunny’s fear is a brilliant method that utilizes its genre as a whole.

There’s a lot of themes they tackled within this game such as escapism, the dichotomy of dreams and reality, nostalgia, friendship, and many more. But to put it into a single idea, it would be facing your fears. The fear of burdening one another, the fear of the truth, and the fear of facing yourself. It teaches me that it’s not good to carry your burden alone, that it’s okay to cry, and it’s okay to reminisce and feel nostalgia every now and then.

As i mentioned before, the casts of Omori is flawed yet also ties with its themes. Each one of them has their own unique personality and their own way of copping the event that happened making them truly likeable and alive.

The Gameplay aspect is also very fun and enjoyable. Each character have their own role in battle and the emotion system make battles very intense and satisfying. Although the game leans more to the easy side since it gives you a lot of items to help you throughout the gameplay but overall it was super fun and i really don’t mind that at all.

The final moments of the game is one of my favorite moments in all works of fiction, i can’t describe in details but it was a beautifully executed that it pays off the mystery and left an impression on me

Overall Omori is a genius craft that's filled with subtlety and nuances that utilizes its medium and genre to tell a story that made me feel a rollercoaster of emotions. It’s a game that I’ll hold dear and i think everyone should play it once in their life

Omori

2020

This is a 6/10 and a 10/10 rolled into one game.