Reviews from

in the past


You can see it’s a game designed for PS3 and Xbox 360 generation. I’m not talking about graphics or gameplay. I’m talking about how the story is told.

Besides that, it’s a classic AC game. You have the third person gameplay and the ship. It’s nothing different from what you see in the other AC games.

It’s a good game but nothing special.

Pretty good although unremarkable experience on the Rogue Collection. The ship sailing is still very boring. The arctic environments are very cool. However, more so than anything this just feels like more of the same in the worst ways possible as nothing new happens, the environments are barren in many cases, and the story is very unmemorable.

this game is like fast food. you know it won't be the most amazing thing ever; but if you're in the right mood then it might just hit the spot. if you have a craving for the older AC games then this isn't a bad one to play through.

Apesar de eu adorar esse título, a única coisa que o sustenta é a estória.

Ótima história, personagens muito bons, um dos melhores protagonistas da franquia, a gameplay é idêntica ao do Black Flag, achei as batalhas navais mais legais aqui, a batalha com o último navio é bem desafiadora até estando com o navio upado, o final conectado com o próximo jogo é bem foda, uma pena o Shay não ter sido mais aproveitado em outros jogos da franquia


This game is super underrated. I had an absolute blast. The tie in of the Kenyway games & Unity are great. You can't beat playing as a bad guy who is justified.

Aproveitando a fama e o hype do AC black flag, o AC Rogue trás uma das historias mais interessantes da saga, com a mesma gameplay de sucesso com navios e combate.

I enjoyed this one more than Assassin's Creed IV Black Flag, but I feel that was because I didn't enjoy Black Flag that much and this one was a shorter experience, with significantly less tailing missions. That was enough to prevent me from burning out as quickly.

I just played to finish the story as I wasn't engaged enough in the gameplay to want to force myself to collect the plethora of collectables.

Just like Black Flag, I am not a big fan of the ship combat, but I am aware that is just my opinion and an unpopular one at that. It's still a good looking game in 2024 with a decent enough story.

𝒾 𝓂𝒶𝓀𝑒 𝓂𝓎 𝑜𝓌𝓃 𝓁𝓊𝒸𝓀

pros: copy and paste fo black flag

cons: copy and paste of black flag

it was really cool playing as a templar and seeing their side. I liked that fact that the assassins weren't completely evil even tho they made it seem like so.
it got pretty repetitive coming from black flag but the extra things were nice
it had small changes that i liked and disliked.
i like the fact that the game was short because if it was longer it would've dragged out and got really boring because its a black flag ''copy''.
there was waaay to much side content for this small game. the game is literally 50% side content.

This Assassin's Creed title is often overlooked, but it deserves more recognition. Its standout feature is the compelling storyline centred around the ascent of a Templar and his moral dilemmas. This unique perspective introduces an exciting gameplay dynamic where Assassins attempt to eliminate the protagonist. Additionally, the minimal focus on present-day plot development is a positive aspect for me.

However, aside from these strengths, the gameplay follows the familiar formula, and the game world can be described as a typical Ubisoft-style map, filled with numerous collectables that may not hold significant meaning.

o melhor da franquia, mostra o outro lado da historia e de que nem sempre os assassinos são os bonszinho da historia

Sigo con AC. En esta ocasión lo vemos desde la perspectiva de un templario y a gusto personal sube el nivel respecto a Black Flag. Su protagonista sí que me ha gustado.
El gameplay sigue siendo igual.

Black Flag is one of my favorite games of all time and sadly this is a weak spinoff. Its short to the detriment of the story despite a really interesting premise. The Abstergo segments are slow and plodding and don't really add anything new to the lore. The trophy list is also quite poor with several trophies just being a nonsense grind because the world is so much smaller than Black Flag that they just wont happen naturally.
In short: its just ok

Much of Rogue is a reskin of Black Flag, including the sailing gameplay, which is still good, but not as fun the 2nd time around. The main draw is tied to the protagonist, Shay Cormac, who finds himself alienated from the Assassins and defects to the Templar Order, becoming a ruthless Assassin hunter. This adds a new dynamic to gameplay as you can be ambushed by Assassins sent to kill Shay, or you can use your training to ambush them in turn. The story mainly serves to bridge the gap between Black Flag and III so some fun characters from both get to show up and have a last moment in the spotlight. Rather than a larger overworld like in Black Flag, the world is split into New York, the northern seas around North America and the inner Riverlands on the American coasts; the first is a traditional free-running city, and the 2nd is more akin to Black Flag's sailing, while the riverlands are an awkward blend of both - that is a fine descriptor of Rogue in general. It's without a doubt a good entry, but a bit of an awkward interstitial one.

The story started off pretty slow and at first I was not a fan at all...even put the game down for a bit. Eventually when I picked it back up the story got much better and I started to enjoy the other side of the Assassin's. All that said, the story was only about 10 hours and I got super burnt out with the exploration and side quests, etc. Mostly because a lot of it resulted it me just sailing from location to location, and I hate the boat sequences in these games. But necessary as I make my way through the series.

I like the idea of a twist on the traditional Assassin's Creed story that has you playing as a templar instead of an assassin. It's a shame the game itself is so incredibly mediocre.

Assassin's Creed: Rogue is a weird game in that it was one of the two successors to Assassin's Creed: IV - Black Flag. And removing the numbering of the titles (after a discussion of the community if AC IV should have gotten a new number or be part of the AC III series [as Brotherhood and Revelation where part of the AC II series]), and giving it the same release date as Assassin's Creed Unity this further added to the confusion. What's even more: While AC Rogue actually builds on the same engine that Black Flag did, and even continues all the mechanics and game play elements of that game, Unity was marketed as the next gen game, using a new engine, new mechanics, as well as a new (and more modern) setting. So for many at that time it was considered the actual successor, and Rogue a bit overlooked.

However, Rogue is also weird in that it tried to be the second game that does something different - I said in my "Black Flag" review that it was an "odd one out" as you don't play an Assassin. Well, guess what: In Rogue you play an Assassin turned Templar. Which in itself could have been a cool idea. However, the name Rogue already gives it away, and after playing AC III, this was not a novel surprise anymore. Still, it could have been a really cool idea - as in AC III you don't get to play the Templars to their full extend - it's an Epilogue after all, and once you're done with it, you switch back to playing an Assassin. And as a Templar you also don't get to do much Templar stuff, because Haytham just arrives at the place, there is no secret Templar society yet, so he has to build one up by himself.

Rogue starts in 1752, i.e. two years before Haytham reaches the colonies. You play Shay Patrick Cormac, an Assassin who is doing missions for the Brotherhood that make him question the actions the Assassins take. He's more open to dialogue and he feels that things the Assassins do, lead to catastrophes, so after a falling out with the Assassins he does the one thing you usually do when realizing that a secret society is a bad thing to be a part of: Join another secret society. If that doesn't already feel rather unbelievable, take this: Now all the locations that previously where bad because of being under Templar control, are under Assassin's control. And that does not mean that there are Assassins in there. Nope, it's the same units, with the same abilities, that are just in a different color.

From the Templars, Shay gets an ship with a quartermaster, and nothing more, so with this ship he needs to start to - pirate other ships. I've heard the term Black Flag 1.5, and that what all the ship missions feel like, except that the sea fights are a bit dumbed down and not as complex as they where for AC IV, which is a shame. There are a few new aspects (like breaking ice, and being able to be boarded by pirate hunters), but for the most parts - when it comes to Gameplay - you feel like you're playing a DLC to Black Flag. We have to liberate areas from Assassin's control, and we do so, by sneaking into them, and assassinating people - with the tools Shay got from the Assassins. This would have made for a perfect game in an Assassins point of view, but is in no way what I would have liked to play as an Templar. Templars should have had resources, should be plotting and scheming, should use their power and control over people to get to their objectives; and not feel like the same thing in other colors...

For me, this game breaks the lore in multiple ways - Templars see themselves as the good people and Assassin's as the bad ones and vice versa; and the previous AC games have all shown us, that this is a battle of philosophies. Philosophies that can be argued about. None does this better than AC III with Haytham and Connor. Rogue however chooses the easy way out of this conundrum. To justify Shay being a Templar, the Assassins are depicted as truly and purely evil - to the point that they start killing randomly and uninvolved civilians, e.g. by releasing poisonous gasses, just to make Shay be established as the good person here.

It's a fine AC game, in regards of game play, and generally fun to play; and I liked the tie-ins to other games: On the Assassin's side we get to meet Adéwalé again - and as he's the leader of the Assassins in the colonies, we also meet a young Achilles Davenport - and on the Templar side we of course meet Haytham Kenway. There is also a tie-in to Unity (which I didn't know of). And besides we have some really fun missions - I really enjoyed the Lisbon mission, which was incredible to play. But all in all I was rather disappointed about how much this felt like a low effort and how little it fits into the entire lore otherwise.

Funny, though: On the modern-day story we again play a different unnamed new employee for Abstergo, but this time the employees reveal themselves as Templars to us and at the end we are forced at gun-point to join their organization - here the Templars are evil again.

I was intrigued by the idea of playing the antagonist of the series, learn more of their perspective and being able to use the weapons they usually throw at us when we are Assassins. Rogue offers nothing of this at all to us. So in the end, for me it was a real disappointment in the series of AC-games.

Provavelmente na minha primeira jogatina eu fui duro demais com esse game, rejogando ele agora deu para perceber isso, ainda acho que o grande problema dele é ser extremamente parecido com o Black flag, mas consegui dar uma chance a mais para história e interpretei de uma forma melhor e até gostei.

A suprisingly good time, better than Black Flags in my opinion with better missions, story and main character. Well worth a play through of someone who wants a quick AC game

combines some of my least favorite elements of both III and Black Flag into a package that's actually pretty solid. a few reservations aside, the story is decently interesting which is a tough achievement for games in this franchise to accomplish. not very polished but it's an admirable swan song for the 7th-generation era of Assassin's Creed. still not a fan of naval combat but I can't deny that they improved it here. some excellent setpieces (some of the series' best) and a great score too. really underrated

Em meio a um universo, crença e linha cronológica "estabelecidos", AC Rogue veio para virar a chave e nos colocar sob uma nova perspectiva na pele de um Templário.

Lançado simultaneamente com AC Unity como uma forma de nos despedirmos da 7ª geração de consoles, Rogue tem seu principal motivo de ter ficado tão ofuscado. Toda a atenção, publicidade e críticas foram direcionadas para o Unity. Muito se deve em as pessoas estarem curiosas sobre tal game de nova geração, já outros fatores mais voltados com o desastre que foi o Unity e, por consequência, considerarem que o Rogue viria da farinha do mesmo saco.
Ainda bem que não foi assim.

Acompanhamos a estória de Shay Patrick Cormac com seus 21 anos (parece que tem 30) até um acontecimento relevante em um país no final do jogo. Quem jogou ou acompanhou alguma série do game sabe do que estou falando.
Ele é alguém complicado, muito arrogante e que consegue arranjar confusão/briga facilmente. Em uma dessas ele acabou encontrando um homem que mais tarde viria a ser seu melhor amigo, Liam O'Brien. O mesmo faz parte da Ordem dos Assassinos, e na esperança de tentar salvar Shay de uma vida sem propósito Liam o apresenta para Achilles. E, sem mais delongas, a jornada de Shay começa de fato.
Após alguns anos na Ordem, Shay se mostrou extremamente talentoso, um prodígio. Mesmo fazendo tais missões em nome dos Assassinos, o jovem acreditava que existiam outras maneiras de os problemas serem resolvidos que não envolvessem assassinatos e violência. Apesar de ser arrogante, como mencionei antes, o personagem porta muito carisma e um forte senso de liberdade.

Em uma certa missão somos enviados até Lisboa em busca de um artefato, mas o que o destino reservava para Shay o deixaria traumatizado. A verdadeira virada de chave e clímax do jogo ocorrem em Lisboa. E tal clímax é baseado em um trágico evento histórico. Após voltar e confrontar Achilles, Shay rouba um manuscrito que continha informações de outros artefatos e, consequentemente, trai a Ordem.
Talvez pareça um pouco besta o que vou comentar, mas ver um personagem traumatizado por conta de algo que ele não sabia que iria acontecer o deixa mais humanizado. Você simpatiza com ele. Ele simplesmente não deixa pra lá e fala "mais um dia normal".
Ele pra mim é o melhor protagonista de AC que já pude presenciar/jogar. O mesmo carrega consigo um forte senso de justiça, carisma e, acima de tudo, uma humanidade. Por mais que tenha traído a Ordem e ido para os Templários, ele não necessariamente luta por eles, e sim pelo povo da forma mais eficiente que Shay puder.

Mas bem, depois de tanto eventos no jogo e Shay demonstrando remorso pelo que estava fazendo, temos uma frase no final da estória que pode ter duas interpretações:
"Uma guerra e uma revolução terminaram, e outra... está prestes a começar".
Como foi o último jogo de AC lançado para a 7ª geração de consoles, imagino que seja uma despedida indireta da saga para aquela geração.
E na que mais se encaixa é sobre outro evento histórico que não posso dar detalhes.
Shay é um personagem sensacional (sim, estou bajulando um personagem 3D), ele começa como um jovem arrogante e brincalhão para mais tarde se tornar um homem com seus princípios mais do que estabelecidos. Ele fica mais sábio, seu caráter amadurece e seu humanidade evolui.

Agora com relação as mecânicas do jogo... cara, é igual ao AC Black Flag com mínimas mudanças. Que preguiça, hein, Ubisoft?
Não estou me referindo que seja ruim, só poderiam terem feito algo diferente. Não tem tanta inovação "NOSSA!" de um jogo pro outro. O que salvou mesmo foi sua estória. Aliás, parabéns ao roteirista.

Hoje em dia é possível notar mais fãs desse jogo surgindo ao longo do tempo, mesmo que em seu lançamento simultâneo com Unity (misericórdia Ubisoft) ele tenha sido MEGA desvalorizado, hoje ele conta com uma fan base muito enraizada com pessoas entendendo os valores morais de Shay e adorando.
Só mais uma coisa... Shay estava certo.
Flw!

Para mim é o melhor enredo de todos os Assassin's Creed, pois ele te põe numa perspectiva diferente sobre os Assassinos e Templários. As mecânicas de combate terrestre e naval são similares ao AC4 com algumas coisas novas, porém o jogo é um ótimo jogo mesmo assim. Recomendo
Obs: zerei e platinei com 38h

I played this one right after a replay of Black Flag, and it basically felt like the same game, with a more AC3-esque atmosphere. Not a bad game, but not what I wanted having just spent a good amount of time playing Black Flag. I pretty much ignored all side content/collectibles.

Quite a goofy story, but honestly quite good overall given that it's just Black Flag but cold.

Entre pensando que era un reciclado del AC4 y sali contentísimo


Loved the concept of being a templar, this game takes the formula of black flag and makes it so much better, my favorite so far in the series

This ones weird. Its basically the same game as 4 thats set between 4 and 3, and instead of being an Assassin you start as an assassin that turns to be a Templar because the Assassins are dumb assholes in this one. It was pretty interesting at first but once you fully turn I stopped caring. It fills in a backstory to 3 that I didnt really have questions about, and at the end it links to Unity, a game I did not like nor do I remember, and that kinda illuminates the issue with this game; its a quick basic reskin of an old game made so as to not alienate the last gen userbase as they moved onto XBone and PS4 which I get. When viewed in that context its fine but otherwise.

There was way less trailing missions in this, which was super great, but it was real short in terms of story content and they decided to make up for that by making the world bigger and throwing a bunch of collectables at you that i for some reason really went at for a couple days.

Overall I was real disappointed since I’ve read high praise for this game but in the end it was short and didnt offer a lot, even if some aspects like arctic naval combat were kinda neat.



And thus ends my hellscape of getting all the AC games off my hard drive comes to an end. What have we learned from this gruesome experience? Well, I sortof understand the modern day stuff now, to a point. so theres that. thats it I think.


Not a big fan of sailing in these games and the repeated use of the ship just irks me to the point I don't want to play it ha.

História boa e personagens interessantes, a gameplay também é deliciosinha e o combate funciona mt bem por mais que se torne "facil" logo no comecinho, o que pra mim acabu por deixar um pouco saturado no final, mas no geral bem bacana, além de suprir a falta de uma história decente que eu senti no unity