Reviews from

in the past


we keep the n64 plugged in to play like 3 games at the holidays and this is one of them.

The most average version of a very average puzzle game. Many of the QoL features from other Tetris clones like instant-drop are not here. Not much is here, if we're being honest. The main campaign is short, but also I wasn't really begging for more. It does get challenging later on, but the cutscenes that tie each of the levels together are engaging enough to keep going. The multiplayer component handles fine.

If there's anything that warrants playing this game over other versions of Dr Mario, it would be the presentation. It really was released in 2001, and it looks and sounds like a late N64 title in a very positive way. I like the redesigns of the Mario cast and the music (outside of the main theme) was pleasant. The tie-ins to Wario Land 3 are cute. It's not that there isn't personality to the game,

The main issue the game has is it's just Dr. Mario. There's no modifiers or powerups to the game, and as a puzzle game it isn't as fast as Tetris or allows for as flashy of combos as something like Puyo Pop. It's just kinda boring until it gets really hard, and even then you have to care about getting good enough at Dr. Mario 64 to see Mario plot. Without something to spice things up, the game comes off as a whimper of a way to end Nintendo's involvement with the N64.

Turns out hard mode is hard; who knew?


It is still Dr.Mario but its got a bit more content then the rest of the series. It offers a 4 player mode which is awesome and a pretty cool story mode. There is a very large amount of playable characters which is funny. The game is still base Dr.mario so its simple and basic but still fun. Probably my favorite version of the game.

This is another one where I think I completed it? I'm not 100% sure, but I know I played it.

Either way...it's Dr. Mario. You know the drill at this point.

I never liked the Tetris series and Dr. Mario games are too similar. This gets an extra point for being Mario at least

This game is great for parties or fun matches between friends. Story mode is alright, but the fact you have to clear each stage without a loss to unlock the hidden characters is kinda silly. It's alright

Bu boss'u yapanın anasını sikeyim. Tüm engelleri bana atıyor, en iyilerini adama atıyor siktiğimin oyunu. 50 kere oynadım, yenedim; siktirin gidin.

mode tierlist:
marathon >>> classic = flash > vs. cpu > story > score attack

marathon (endless) is the best thing that ever happened to the series, and i'm surprised future games didn't capitalize on it - except dr. mario world to an extent.

story mode is a cute novelty at first, but going through hard mode without continues for the sake of unlocking vampire wario and metal mario is brutal - and super hard is a joke of a mode that the game doesn't even keep track of score for. don't do it.

so why were the enemies from Wario Land 3 in this game again?

dr mario vaccine is just tomato sauce

After years away from this game, I thought "oh, I've gotten significantly better at matchy puzzle games. This will allow Dr Mario to innovate by making it a Vs Puzzler, my favorite version of the puzzle! And I actually understand the cute Wario Land 3 theming! It'll be great!"

It is incredible that the game manages to be inferior to the original in almost every way - and I don't even care for classic Dr. Mario all that much! Every addition that the title makes outside of the vitamin drop preview is to its detrement. The Story Mode proves to be a rather agonizing slog, especially on higher difficulties where it increases the virus count in addition to the CPU difficulty, which merely prolongs games and highlights the massive issue the game has. The "garbage" system of the game, rewarding you by hindering your opponent when you do a cool combo, is to rain two randomly-colored pill parts on two random columns. However, as Dr. Mario is a methodical game of adaptation, this does not create a situation that pressures your opponent - it either has a chance of nothing happening or, more than likely, causing them to just have to work around it for a little bit. The issue being that every single time it plays a slooooow animation as garbage sloooowly rains from the sky, but not in a way that better pressures your opponent. It is incredibly difficult to eliminate yourself via clogging the play area in Dr. Mario, meaning that the end goal for both players is to simply prolong the match and waste the other player's time as much as possible, which is... really decidedly unfun and goes against the point of a lot of Vs-style showdowns. When it expands to four players - a requirement for the penultimate fight of Story Mode - sprites are squashed to an eye-straining degree and garbage allocation is dependent on the color of the pills that caused the combo... which is often too slow a process to be targeted, turning the entire affair to be heavily reliant on random spawns if you get to play the game at a remotely decent pace. Dr. Mario is an inherently alright puzzle game, but this adds surprisingly little and the main attraction is flawed in a way that's difficult to repair.

Rudy has surprisingly good music, though.

how did mario get a medical license anyway?

Beat the story mode for Mario and Wario on Normal. Lots of deaths but made it eventually. Haven't played much of the other modes but will probably check them out eventually. 12/26/21 on Nintendo Switch Online

About as interesting as Dr Mario for the NES. Not even the added modes can make this fun for me.

It's Dr Mario, same as always. This one does have a very nice artstyle that sets it apart though. It's fun, but getting the two character unlocks is rage-inducing. Props to anyone that did it without using save-states.

Nnnope. I tried, but god, I can't get through the gameplay. It saddens me a lot since this game homages/references Wario Land 3 non-stop, and it makes me depressed.

It's alright, already played it a bunch in NES form.

Don’t know why they even bothered with the story mode tbh…

I played it as a little kid way back when, and the main thing that I liked about it is that it was one of the only games my mother would play with me because she only liked puzzle games. I was bad at it, but I still think fondly of it for that reason, even if I didn't have fun with the game on its own.


I’d rather have someone sneeze directly in my mouth than try to play this game again. Cheating ass CPU…

Doctor Mario 64 more like Doctor Mario 64

This one's probably my favorite Dr. Mario, even though I never beat it

I completed the story mode playing as Wario. It was a daft little story intersected with playing a battle version of Dr Mario. Whilst it was compulsive stuff, it was quite difficult but I soldiered on and thought it was ok.

I think I prefer the NES version of Dr Mario. I played that loads when the NES app was launched on Switch. There's something about this version that hasn't quite clicked. It's pretty much the same game only with added functions and jazzier graphics, but maybe I just prefer the more basic version.