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Played in 2023
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I genuinely really enjoyed the story mode. The thing is only the way it's packaged. I mean, would it be so hard for them to just release the story mode as its own game? Is it that fucking hard blizzard? Wouldn't that generate hype and a lot more money with a 60$/€ pricetag? That's what the people want, not this seasonal, 15$/€, 1,5h campaign bullshit. Get it together Blizzard, fuck. I see that a lot of work has been put into the story and I see the potential it could have had if it was its own thing. A fully dedicated story release will probably only see the light of day once the whole story has been squeezed out on the various seasons going forward, which is probably some years in the future. Aware
Also, good job blizzard on the Steam release, the reception and the reviews are pretty hilarious. "Overwhelmingly Negative (57,197)" as of (2023-08-12)
What an incredibly wholesome game!! If you're ever in the mood of not playing anything demanding, this is THE easygoing and laid-back game it is you're after. Nothing is at stake, just an imaginary* world of paper-cut-out monsters and everyone wanting to be your friend. Fuck, why isn't real life more like this? :((
People make strong connections to Zelda, and yes, that is very much the case to put it lightly. Most other games that draw heavy inspiration from Breath of The Wild try to sweep the influence under the rug. What makes Lil Gator Game on the other hand so likable is that it's so upfront about its heavy inspiration and even goes its way to reference it as much as possible.
This whimsical world of silly animals and their silly quests kept me engaged at all times, well maybe not at all times. What maybe held it back at times were the ever-ending dialogues. To be fair, it only happened on a few occasions. I just wanted to keep exploring and break every pot I could get my hands on. While exploring I wished there'd be some better songs to go along. The music felt a little flat and not very unique. I kept being reminded of the Slime Rancher OST which has of what I remember: a very mid soundtrack. Don't let the nitpicks I mentioned influence your decision to play this game. It's amazing and if it sounds like a you-game, I really recommend it. Lemme just advise you to play the game whenever you're in that one mood and is tired of overexaggerated action titles.
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I think Immana link to every recorded part in every review I do going forward, so here are the recorded parts from this game:
~ 3DS Homebrew Journey - Game 11 ~
The whole reason as to why I started playing this old-fart of a game in the first place was thanks to AutomaticPause’s video “Wario Land Series Retrospective” (2022), which is a very enjoyable 3h+ in-depth video about pretty much everything revolving our favorite nose-picking, motorcycle riding, chunky Mario wannabe — Wario, and his Wario Land series. So what does Wario have to do with Super Mario Land one might ask? Well, the third instalment in the series was weirdly named: Wario Land: Super Mario Land 3 (1994). This makes it the third instalment of the Super Mario Land series but also the first of the brand new Wario Land series. As someone who has recently been playing a lot of WarioWare have I grown to really like the guy. I wanted to give Wario Land a shot, but also Super Mario Land. So instead of just jumping into the third Mario Land, I thought I’d start from the top with Super Mario Land(1989)
I heard people talking about platforming being floaty. What. Are. They. Talking. Bout. ? I mean, a little float, but it’s barely noticeable. I guess I was too busy being mesmerised by the soundtrack. Which evolved into this. Thanks @lasagnaloverleo for bringing it to my attention. Aside from those bangers, when receiving a star power-up you don’t get the iconic Star Theme but instead this, which I think is a sample from the classical masterpiece Infernal Galop, which is odd but fun. It took me less time to beat the game than to write this review, so not much bang for the buck if one bought the game back when it was released. It has some simple yet somewhat challenging platforming with no Mega Man bullshit platforming. It strikes a good balance, including its world themes. The auto-sidescrolling plane sections are great and a good way to implement some variety — something most other 2D Mario games lack. The final boss being a plane section was also a really good way to end things. It sure isn’t the prettiest game but it gets the job done and then some. The zoomed-out view making everything look a little smaller may make for some more challenging platforming, as it is harder to see but it also gives the game a picturesque and unique feel, unlike any other 2D Mario.